Opendata, web and dolomites

CreativeNet

Enhancement of an advanced media sharing and networking platform to ensure connectivity among world’s creatives

Total Cost €

0

EC-Contrib. €

0

Partnership

0

Views

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 CreativeNet project word cloud

Explore the words cloud of the CreativeNet project. It provides you a very rough idea of what is the project "CreativeNet" about.

behance    professional    presently    creatives    twine    vocalists    annual    prospective    giving    places    services    viral    industries    linkedin    deserve    networks    online    automatically    regarding    contributed    creativenet    time    photographers    scenes    500    harder    version    recognised    collaborate    added    3000    producers    ensures    feasibility    industry    simply    fiverr    uploader    linked    everyone    secondly    someone    few    barrier    firstly    youtube    registered    perform    140    unrecognised    portfolio    creates    match    right    network    countries    beta    cv    tie    persons    billion    social    started    worked    gain    entry    soundcloud    collaborations    recognition    filmmakers    hirers    struggle    enter    history    vimeo    gets    easier    connect    gdp    musicians    corresponding    market    marketplace    facebook    worth    editors    credit    creative    freelance    primarily    publishes    barriers    profile    uploaded       175    employers    600    lower    people    talents   

Project "CreativeNet" data sheet

The following table provides information about the project.

Coordinator
CLOWDY LIMITED 

Organization address
address: VIRGINIA HOUSE, 5-7 GREAT ANCOATS STREET
city: MANCHESTER
postcode: M4 5AD
website: n.a.

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country United Kingdom [UK]
 Project website https://www.twine.fm
 Total cost 71˙429 €
 EC max contribution 50˙000 € (70%)
 Programme 1. H2020-EU.3.6. (SOCIETAL CHALLENGES - Europe In A Changing World - Inclusive, Innovative And Reflective Societies)
2. H2020-EU.2.3.1. (Mainstreaming SME support, especially through a dedicated instrument)
 Code Call H2020-SMEINST-1-2016-2017
 Funding Scheme SME-1
 Starting year 2016
 Duration (year-month-day) from 2016-06-01   to  2016-11-30

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    CLOWDY LIMITED UK (MANCHESTER) coordinator 50˙000.00

Map

 Project objective

Creative industries contribute to around 3% of EU GDP with and annual market value worth of €500 billion. However, the creatives e.g. musicians, photographers, filmmakers etc. primarily face two barriers to enter this market. Firstly, they do not have a traditional CV. Their history is all about their work i.e. their projects and art but not the places where they have worked. They struggle to present their CV in the traditional way, which makes it harder for them to find work. Secondly, many persons need to collaborate in a project and only a few are recognised. When a project is uploaded to online services like SoundCloud, Vimeo etc. only the uploader gets recognition. It is only linked to their account. The people behind the scenes e.g. vocalists, editors, producers etc. remain unrecognised. Social networks like Facebook, LinkedIn, Youtube, Fiverr, Behance also could not address these issues. To address these problems we have developed Twine, the professional network for the creative industry, as well as a marketplace that ensures tie-up between the prospective employers and the freelance creatives. When someone publishes a project they credit all the people who contributed to it. The project is then automatically added to everyone’s profile - giving everyone the corresponding recognition they deserve. This creates a network that will help all creatives to connect, gain recognition and simply build a portfolio. The main objective of Twine is to lower the market entry barrier for the creative persons, make it easier for them to collaborate with each other and at the same time facilitate the hirers to find the right set of talents. Presently, the beta version of Twine has 140,000 registered users from 175 countries who have added more than 600,000 projects. Over 3000 creative collaborations have started and growing quickly. In the CreativeNet project we want to perform the feasibility study regarding the scale up of Twine needed to match the potential viral growth.

Are you the coordinator (or a participant) of this project? Plaese send me more information about the "CREATIVENET" project.

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Send me an  email (fabio@fabiodisconzi.com) and I put them in your project's page as son as possible.

Thanks. And then put a link of this page into your project's website.

The information about "CREATIVENET" are provided by the European Opendata Portal: CORDIS opendata.

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