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H2020 projects about "clubs"

The page lists 21 projects related to the topic "clubs".

# achronym  title  year 
1 ETC The European Travellers Club: Account-Based Travelling across the European Union 2015
2 FORESIGHT Foreseeing Opportunities, Risks and Emergent Science Issues for the next Generation: Highlighting Trends 2016
3 SCIENCE4FUTURE WissenSchafftZukunft in der KielRegion Nacht der Wissenschaft 2016/2017 2016
4 MODERATOR autoMated radiO frequency iDEntification enabled cameRA auTOmation solution foR fencing 2016
5 VisualMusic Real Time 3D Motion Graphics Studio for Creative Music Industry SMEs 2016
6 MILC New system for Automatic Music identification of live events and cover versions 2017
7 <IMPACT> Connected Car Impacting on the Emerging Connected Car VaLuE Chains 2017
8 SOCCERMATICS Soccermatics: data for football fans and clubs 2017
9 TELLY A 2nd screen mobile application solution providing interactive multiplayer game and real-time votingcapabilities, based on TV content, to better engage TV audiences and sports fans. - TELLY 2017
10 NEFERTITI Networking European Farms to Enhance Cross Fertilisation and Innovation Uptake through Demonstration 2018
11 SCIENCE-MINQ Developing Rapid Inquiry as a pedagogical framework for multimodal interactions in informal science settings 2019
12 ReFocuS 2.0 Road to Friday of Science 2.0 2018
13 K-TRIO 3 Researchers in the knowledge triangle 2018
14 SCIENCE4FUTURE Nacht der Wissenschaft in der Kiel Region 2018/2019 2018
15 MiRTLE Next generation, high performance, long range, standoff, concealed threat detection system to protect European citizens and critical infrastructure 2018
16 XSOCCER Real Time Soccer Analysis System 2019
17 ARSS Accessible, Reliable and Simple Screening of stress- and memory-related diseases 2018
18 DriveToTheFuture Needs, wants and behaviour of 'Drivers' and automated vehicle users today and into the future 2019
19 MDURANCE Pervasive muscle response monitoring for everyone, a physiotherapy revolution 2019
20 OZeye Developing Computer Vision and Artificial Intelligence for best-quality and cost-effective live sports production and distribution 2019
21 keyper Captive Customer Connection: Easy and Secure Sharing and Selling of Tickets - and Other Personal Rights 2019