Opendata, web and dolomites

OZeye SIGNED

Developing Computer Vision and Artificial Intelligence for best-quality and cost-effective live sports production and distribution

Total Cost €

0

EC-Contrib. €

0

Partnership

0

Views

0

 OZeye project word cloud

Explore the words cloud of the OZeye project. It provides you a very rough idea of what is the project "OZeye" about.

oz    create    leagues    game    connect    worldwide    convert    monied    grow    football    continue    generate    realistic    fan    tv    uhd    90    thrive    footballing    networks    automation    engagement    played    opportunity    auto    incorporates    segment    edge    11       fund    ecosystem    chain    solution    off    technologies    mobile    solutions    84    live    clubs    fans    team    install    public    video    quality    time    environment    had    anywhere    matches    streams    venues    cutting    attending    augmented    though    base    broadcasters    jobs    gives    continent    games    position    4k    revenues    pioneered    commercialization    linear    fit    first    broadcasting    watch    leisure    adherence    138    incorporate    savings    fourth    unmanned    leaves    least    recreate    opens    local    platform    decades    software    exceeds    earn    ozeye    revenue    disrupting    camera    audience    900    sponsored    robotics    atmosphere    formatted    perfect    automated    digital    sports    media    907    powered    436    broadcast    convenience    remotely    translate    doors    platforms   

Project "OZeye" data sheet

The following table provides information about the project.

Coordinator
OZ EHF 

Organization address
address: SKALHOLTSSTIG 7
city: REYKJAVIK
postcode: 101
website: n.a.

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Iceland [IS]
 Total cost 3˙419˙165 €
 EC max contribution 2˙393˙415 € (70%)
 Programme 1. H2020-EU.3. (PRIORITY 'Societal challenges)
2. H2020-EU.2.3. (INDUSTRIAL LEADERSHIP - Innovation In SMEs)
3. H2020-EU.2.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies)
 Code Call H2020-SMEInst-2018-2020-2
 Funding Scheme SME-2
 Starting year 2019
 Duration (year-month-day) from 2019-10-01   to  2021-09-30

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    OZ EHF IS (REYKJAVIK) coordinator 2˙393˙415.00

Map

 Project objective

OZ Sports has pioneered a production and broadcasting platform called OZeye, by using cutting-edge software technologies to remotely control camera robotics, and to enable unmanned production of football games to convert them into multi-formatted video streams for various platforms. Our automated solution results in 90% cost savings while providing 4K/UHD video quality that exceeds state-of-the-art. Our broadcasting ecosystem incorporates an experience-rich environment, where football fans connect using their mobile devices. This experience-rich ecosystem will generate fan engagement and adherence to the platform, powered by Augmented Reality technology to recreate a realistic atmosphere of attending a live football game. Today’s production and broadcasting solutions are a perfect fit for the best sponsored and monied football leagues and clubs of Europe - less than 1% off all the football played on the continent. This leaves at least 11,900 European clubs without an opportunity to grow their fan base and earn revenues to auto fund their development. OZeye gives these local clubs the means to produce and broadcast their football matches to a worldwide audience. Our broadcasting platform opens the doors for any fan anywhere to watch their team at their leisure and convenience for the first time ever. Recently, we have seen the rise of digital broadcasters, though they still target the same segment of footballing leagues as the traditional linear TV networks had done before them for the past decades. If some of them incorporate automation in their production, they still do not provide a better-quality result for the viewing public, which we do, by addressing the whole value chain is what makes OZeye different. By the fourth commercialization year, we expect to install OZeye at 907 venues, which translate into 60 leagues, generate a revenue of 84,436,000€ and create 138 jobs position to thrive in sports media and continue disrupting the sector.

Are you the coordinator (or a participant) of this project? Plaese send me more information about the "OZEYE" project.

For instance: the website url (it has not provided by EU-opendata yet), the logo, a more detailed description of the project (in plain text as a rtf file or a word file), some pictures (as picture files, not embedded into any word file), twitter account, linkedin page, etc.

Send me an  email (fabio@fabiodisconzi.com) and I put them in your project's page as son as possible.

Thanks. And then put a link of this page into your project's website.

The information about "OZEYE" are provided by the European Opendata Portal: CORDIS opendata.

More projects from the same programme (H2020-EU.3.;H2020-EU.2.3.;H2020-EU.2.1.)

TAPPXSSAI (2019)

Development of a system for automatic ad insertion into on-demand streaming video to provide new monetization mechanisms to the media industry

Read More  

Woodywood pickering (2019)

Bio-based (fully renewable) cost effective Polymer for new generation of ecological Coatings leveraging a disruptive innovation in the use of Pickering emulsion.

Read More  

RoboSynFarm (2019)

Robotic Synthesis Farm

Read More