Explore the words cloud of the BrainPEER project. It provides you a very rough idea of what is the project "BrainPEER" about.
The following table provides information about the project.
Coordinator |
ACE APPLIED COGNITIVE ENGINEERING LTD
Organization address contact info |
Coordinator Country | Israel [IL] |
Project website | http://www.intelligym.com/brainpeer |
Total cost | 2˙666˙875 € |
EC max contribution | 1˙866˙812 € (70%) |
Programme |
1. H2020-EU.2.1.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT)) 2. H2020-EU.2.3.1. (Mainstreaming SME support, especially through a dedicated instrument) |
Code Call | H2020-SMEINST-2-2014 |
Funding Scheme | SME-2 |
Starting year | 2015 |
Duration (year-month-day) | from 2015-05-01 to 2017-04-30 |
Take a look of project's partnership.
# | ||||
---|---|---|---|---|
1 | ACE APPLIED COGNITIVE ENGINEERING LTD | IL (HOD HASHARON) | coordinator | 1˙866˙812.00 |
The BrainPEER project aims at presenting a highly effective brain-training system for football players. It will do so by adopting ACE’s patented Cognitive Simulation technology to football, demonstrating it with elite football academies, then run field trials with individual youth players. Football is the world’s most popular sport. Due to its competitive nature, football players of various ages are in a constant quest to improve their game and win. Some aspire to reach fame and financial prosperity. Others seek higher social status and acceptance. That aspiration is intensified by the extensive media coverage of elite athletes. According to football experts, the main differentiating skill between good football players and average ones is game intelligence. Alas, there are currently no effective tools to improve this critical aptitude. ACE proposes an innovative and highly effective cognitive training program, addressing football-related cognitive skills such as spatial awareness, anticipation, and decision making. The outcome of the project will be a market-ready brain-training product for football players of all ages and skill levels – the Football IntelliGym. The program is designed as a friendly video-game, will be compatible with mobile devices, and at an affordable price. The Football IntelliGym’s target market is 265 million football players, of which 61 million are in Europe. ACE is a pioneer and market leader in the field of cognitive training for athletes. It has already proved the concept both technologically and commercially - with ice-hockey in North America. ACE’s strategy is to present its revolutionary training concept in sports first, where performance is highly visible and constantly quantified. This will pave the way to presenting effective brain trainers for other complex and cognitive-challenging professions such as first-responders, medical staff, operators of control centres (e.g. airport controllers and smart city officers), and drivers.
Gender, Ethics, Legal, and Privacy report (D8.30) | Documents, reports | 2019-07-24 14:32:33 |
Final Project report (D1.30) | Documents, reports | 2019-07-24 14:32:33 |
Alpha version (D5.10) | Websites, patent fillings, videos etc. | 2019-07-24 14:32:33 |
Best practices summary (D7.2) | Documents, reports | 2019-07-24 14:32:33 |
Project website (D8.3) | Websites, patent fillings, videos etc. | 2019-07-24 14:32:33 |
Commercial ready version (D6.20) | Websites, patent fillings, videos etc. | 2019-07-24 14:32:33 |
Take a look to the deliverables list in detail: detailed list of BrainPEER deliverables.
year | authors and title | journal | last update |
---|---|---|---|
2017 |
Geert J. P. Savelsbergh Football IntelliGym Efficacy Analysis: PSV Eindhoven and AZ Alkmaar Football Academies published pages: , ISSN: , DOI: 10.5281/zenodo.268696 |
2019-07-24 |
Are you the coordinator (or a participant) of this project? Plaese send me more information about the "BRAINPEER" project.
For instance: the website url (it has not provided by EU-opendata yet), the logo, a more detailed description of the project (in plain text as a rtf file or a word file), some pictures (as picture files, not embedded into any word file), twitter account, linkedin page, etc.
Send me an email (fabio@fabiodisconzi.com) and I put them in your project's page as son as possible.
Thanks. And then put a link of this page into your project's website.
The information about "BRAINPEER" are provided by the European Opendata Portal: CORDIS opendata.
PsstMenu allows customers to place orders directly from home or restaurant tables using only a smartphone.
Read MoreTECHNOLOGY FOR THE IMPROVEMENT OF SPORTS PERFORMANCE IN NON-PROFESSIONAL CONTEXTS
Read MoreTelocate ASSIST – Development and marketing of an acoustic solution for localization and navigation of people in buildings using the smartphone
Read More