Explore the words cloud of the first.stage project. It provides you a very rough idea of what is the project "first.stage" about.
The following table provides information about the project.
Coordinator |
UNIVERSITAET BREMEN
Organization address contact info |
Coordinator Country | Germany [DE] |
Project website | http://www.first-stage.eu |
Total cost | 3˙031˙510 € |
EC max contribution | 3˙031˙510 € (100%) |
Programme |
1. H2020-EU.2.1.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT)) |
Code Call | H2020-ICT-2015 |
Funding Scheme | RIA |
Starting year | 2016 |
Duration (year-month-day) | from 2016-06-01 to 2019-09-30 |
Take a look of project's partnership.
# | ||||
---|---|---|---|---|
1 | UNIVERSITAET BREMEN | DE (BREMEN) | coordinator | 745˙375.00 |
2 | MOVIESTORM LIMITED | UK (CAMBRIDGE) | participant | 744˙897.00 |
3 | OO THEATER UND ORCHESTER GMBH | AT (LINZ) | participant | 313˙312.00 |
4 | ROKOKO ELECTRONICS IVS | DK (KOBENHAVN) | participant | 312˙562.00 |
5 | VOGEL AUDIOVISION GESELLSCHAFT MBH | AT (LINZ) | participant | 269˙500.00 |
6 | YOUR MOM GMBH | AT (WIEN) | participant | 266˙187.00 |
7 | INFOCONSULT GESELLSCHAFT FUR INFORMATIONSTECHNIK MBH | DE (BREMEN) | participant | 228˙336.00 |
8 | NEXT LIMIT SL | ES (MADRID) | participant | 151˙338.00 |
Previsualisation is an essential phase in the design process of narrative art forms and media such as film, animated series, and stage plays. The possibilities that digital tools bring to this phase of production are immense, allowing early visualisations that support making creative decisions with much lower cost of changes than at later stages of production. Yet these tools require trained skills that are not available in typical small- to medium-size productions. The goal of the first.stage project is to provide a toolset that brings the power of digital previs to productions in key application areas by being easier and thus cheaper to use: professionals can use these tools in practice immediately without large investment. This will make previs easier and faster, with significant benefits for production quality. The first.stage toolset will employ natural user interfaces that utilise innate abilities and existing skills of artists for key tasks in previsualisation. Visual elements can be selected from asset libraries via expressive commands, while physical media such as figurines or stage models can be integrated by 3D digitisation. Elements can be arranged and views defined by gestures. Characters, cameras, and scenes can be animated by demonstrating the desired behaviour in the style of performance animation. This functionality will be based on state-of-the-art asset libraries, engines and motion capture hardware. The novel approach to previs that first.stage takes will have a direct impact on Europe’s storytelling industries – from the film industry over tv /commercials to theatre and other stage productions. It will give key creative personnel – (art) directors, choreographers, and concept artists – more artistic hold over productions. Accessible previs tools will further have impact on related fields such as architecture or product design, down to effects in education programmes and off-market and laymen creative endeavours.
Final Demonstrator | Demonstrators, pilots, prototypes | 2020-04-16 15:29:33 |
Modelling workflow within demonstrator | Demonstrators, pilots, prototypes | 2020-04-16 15:29:38 |
2nd Demonstrator | Demonstrators, pilots, prototypes | 2020-04-16 15:29:28 |
Final demonstrator for asset creation | Demonstrators, pilots, prototypes | 2020-04-16 15:29:52 |
Demonstrator for asset creation | Demonstrators, pilots, prototypes | 2020-04-16 15:29:47 |
Project description | Documents, reports | 2020-04-16 15:29:43 |
Demonstrator (Mock-up) | Demonstrators, pilots, prototypes | 2019-10-29 12:35:39 |
Web Site & Social Media | Websites, patent fillings, videos etc. | 2019-10-29 12:35:39 |
Take a look to the deliverables list in detail: detailed list of first.stage deliverables.
year | authors and title | journal | last update |
---|---|---|---|
2017 |
Stabbert, Timo; Fröhlich, Thomas; Alexandrovsky, Dmitry; Malaka, Rainer Extending Augmented Sandboxes with Virtual Reality Interaction published pages: 375-380, ISSN: , DOI: 10.18420/muc2017-ws08-0339 |
Mensch und Computer 2017 - Workshopband 1 | 2019-10-29 |
Are you the coordinator (or a participant) of this project? Plaese send me more information about the "FIRST.STAGE" project.
For instance: the website url (it has not provided by EU-opendata yet), the logo, a more detailed description of the project (in plain text as a rtf file or a word file), some pictures (as picture files, not embedded into any word file), twitter account, linkedin page, etc.
Send me an email (fabio@fabiodisconzi.com) and I put them in your project's page as son as possible.
Thanks. And then put a link of this page into your project's website.
The information about "FIRST.STAGE" are provided by the European Opendata Portal: CORDIS opendata.