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ITS A DIVE SIGNED

Individual Three-dimensional Spatial Auditory Displays for Immersive Virtual Environments

Total Cost €

0

EC-Contrib. €

0

Partnership

0

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 ITS A DIVE project word cloud

Explore the words cloud of the ITS A DIVE project. It provides you a very rough idea of what is the project "ITS A DIVE" about.

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Project "ITS A DIVE" data sheet

The following table provides information about the project.

Coordinator
AALBORG UNIVERSITET 

Organization address
address: FREDRIK BAJERS VEJ 7K
city: AALBORG
postcode: 9220
website: www.aau.dk

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Denmark [DK]
 Total cost 200˙194 €
 EC max contribution 200˙194 € (100%)
 Programme 1. H2020-EU.1.3.2. (Nurturing excellence by means of cross-border and cross-sector mobility)
 Code Call H2020-MSCA-IF-2017
 Funding Scheme MSCA-IF-EF-ST
 Starting year 2019
 Duration (year-month-day) from 2019-01-01   to  2020-12-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    AALBORG UNIVERSITET DK (AALBORG) coordinator 200˙194.00

Map

 Project objective

3D spatial auditory displays can provide accurate information about the relation between the sound source and the surrounding environment, including the listener and his/her body which acts as an additional filter.This information cannot be substituted by any other modality (e.g. visual or tactile). Nevertheless, today's spatial representation of audio tends to be simplistic, being multimodal systems currently integrated with simple stereo or surround sound.

In IT'S A DIVE extremely innovative techniques for binaural sound rendering will be developed, following a multidisciplinary approach encompassing different research areas such as computer science, acoustics, and psychology. The focus of the research program will be on structural modeling of head-related transfer functions (HRTFs), i.e. a family of state-of-the-art modeling techniques that overcome the current limitations of headphone-based 3D audio systems. The customization of the HRTF model based on the user's anthropometry will grant to any user a low-cost and real-time fruition of realistic individual 3D audio, previously only possible with expensive equipment and invasive recording procedures.

The main objective of the research program will be the definition and experimental validation (through subjective psychophysical tests) of a completely customizable structural model for binaural sound presentation, which is today still missing in the literature on spatial audio. The technical focus will be on the exploitation of a vast number of public HRTF databases, including custom controlled acoustical measurements, and of state-of-the-art machine learning techniques in order to customize HRTFs by incorporating prior knowledge on the relation between HRTF features and anthropometry.

The research program is expected to represent an innovative breakthrough for a plethora of applications, e.g. personal cinema, teleconferencing and teleoperation systems, electronic travel aids, and computer games.

 Publications

year authors and title journal last update
List of publications.
2019 Riccardo Miccini, Simone Spagnol
Estimation of pinna notch frequency from anthropometry: An improved linear model based on principal component analysis and feature selection
published pages: 5-8, ISSN: , DOI:
Combined proceedings of the Nordic Sound and Music Computing Conference 2019 and the Interactive Sonification Workshop 2019 2020-01-28
2019 Simone Spagnol, Kristján Bjarki Purkhús, Sverrir Karl Björnsson, Rúnar Unnthórsson
The Viking HRTF Dataset
published pages: 55-60, ISSN: , DOI:
Proceedings of the 16th International Sound And Music Computing Conference 2019-09-09

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The information about "ITS A DIVE" are provided by the European Opendata Portal: CORDIS opendata.

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