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VISUALMEDIA

Immersive and Interactive Real Time 3D Social Media Graphics Environments for the Broadcast Industry

Total Cost €

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EC-Contrib. €

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Partnership

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Project "VISUALMEDIA" data sheet

The following table provides information about the project.

Coordinator
BRAINSTORM MULTIMEDIA S.L. 

Organization address
address: CALLE MAESTRO GOZALBO PLANTA 23
city: VALENCIA
postcode: 46005
website: http://www.replayproject.eu

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Spain [ES]
 Project website http://www.visualmediaproject.com
 Total cost 4˙508˙465 €
 EC max contribution 3˙618˙421 € (80%)
 Programme 1. H2020-EU.2.1.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT))
 Code Call H2020-ICT-2015
 Funding Scheme IA
 Starting year 2016
 Duration (year-month-day) from 2016-01-01   to  2017-12-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    BRAINSTORM MULTIMEDIA S.L. ES (VALENCIA) coordinator 669˙427.00
2    NEVER NO AS NO (OSLO) participant 513˙842.00
3    UNIVERSITY OF SURREY UK (GUILDFORD) participant 490˙435.00
4    NORGES TEKNISK-NATURVITENSKAPELIGE UNIVERSITET NTNU NO (TRONDHEIM) participant 433˙463.00
5    INSTITUT FUR RUNDFUNKTECHNIK GMBH DE (MUNCHEN) participant 377˙381.00
6    SIGNUM BILDTECHNIK GMBH DE (MUENCHEN) participant 324˙187.00
7    BAYERISCHER RUNDFUNK DE (MUNCHEN) participant 240˙372.00
8    SETANTA SPORTS CHANNEL IRELAND LTD IE (Dublin) participant 161˙299.00
9    CORPORACION DE RADIO Y TELEVISION ESPANOLA SA ES (POZUELO DE ALARCON MADRID) participant 131˙906.00
10    Hallingdoelen AS NO (AAL) participant 108˙981.00
11    GENIKES RADIOTILEOPTIKES EPIXEIRISEIS SA EL (Athens) participant 97˙343.00
12    SOCIETATEA ROMANA DE TELEVIZIUNE SRTV RO (BUCURESTI) participant 69˙781.00

Map

 Project objective

In recent years there has been a progressive trend toward integrating social media technologies into broadcast technology environments to facilitate direct audience participation in live programming. Thus far, functionality has mainly been to allow individual viewers to contribute to news, current affairs and debates through sending SMS comments, or submissions to voting processes in light entertainment and reality TV content. This technological trend has been slow in evolving and has not as yet reached full potential. The current situation is that broadcasters want more from existing solutions which offer capability limited to small text information and plain 2D graphics generated through ticker representations. Audience feedback and focus group conclusions show clearly that viewer interest is not sustained through current approaches. Project VisualMedia aims to go beyond current state-of-the-art by integrating content generated through social media with real-time 3D graphics capability specifically developed for the broadcast media sector, together with advanced interaction and visualization systems, in order to create added value for both audience and broadcast industry.

 Deliverables

List of deliverables.
Prototype pan-tilt-zoom camera tracker Demonstrators, pilots, prototypes 2019-05-30 14:02:06
Fine-Tuning and Refinement Plan Documents, reports 2019-05-30 14:02:05
Promotional Activities Other 2019-05-30 14:02:08
Project Website Websites, patent fillings, videos etc. 2019-05-30 14:02:06
VisualMedia Integrated System Demonstrators, pilots, prototypes 2019-05-30 14:02:04
Advanced prototype for the camera tracker with sensor fusion capabilities Demonstrators, pilots, prototypes 2019-05-30 14:02:08
Data Management Plan Documents, reports 2019-05-30 14:02:01
User Consultation Protocol and Tools Documents, reports 2019-05-30 14:02:13
VisualMedia Commercial Release Demonstrators, pilots, prototypes 2019-05-30 14:04:21
Validation Phase Test Results Documents, reports 2019-05-30 14:02:07
VisualMedia User Documentation Documents, reports 2019-05-30 14:02:04
Dissemination Implementation Plan Documents, reports 2019-05-30 14:02:06
Social Media Engine Demonstrators, pilots, prototypes 2019-05-30 14:02:38
VisualMedia Validation Plan Documents, reports 2019-05-30 14:02:04
D1.1 Project Implementation Manual and Quality Control Plan Documents, reports 2019-05-30 14:02:05
VisualMedia Specifications Documents, reports 2019-05-30 14:02:04
3D Graphics Engine Demonstrators, pilots, prototypes 2019-05-30 14:02:30
Workflow Requirements Documents, reports 2019-05-30 14:02:26
User Requirements Definition Documents, reports 2019-05-30 14:02:13
Commercial Impact Advisory Group Composition and Management Plan Documents, reports 2019-05-30 14:02:05
Prototype scene augmentation and interaction handling module Demonstrators, pilots, prototypes 2019-05-30 14:02:06
Bi-annual Newsletter Documents, reports 2019-05-30 14:02:09

Take a look to the deliverables list in detail:  detailed list of VISUALMEDIA deliverables.

 Publications

year authors and title journal last update
List of publications.
2017 Räty, V.-P., Arndt, S., Perkis, A.
Using Commercial Impact Advisory Group in Product Design for Broadcasters.
published pages: , ISSN: , DOI: 10.6084/m9.figshare.5067256
Workshop on Interactive Digital Storytelling in Broadcasting Environment 2019-06-18

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The information about "VISUALMEDIA" are provided by the European Opendata Portal: CORDIS opendata.

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