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3D Tune-In

3D-games for TUNing and lEarnINg about hearing aids

Total Cost €

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EC-Contrib. €

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Partnership

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 3D Tune-In project word cloud

Explore the words cloud of the 3D Tune-In project. It provides you a very rough idea of what is the project "3D Tune-In" about.

communities    techniques    associations    ageing    extra    link    children    transfer    technological    street    audio    stakeholders    academic    functionalities    demand    older    commercialization    london    generating    life    manufacturer    considerably    unexploited    significantly    surrounding    nottingham    digital    interaction    haptic    prefer    reactify    environment    3d    social    aids    accesibilidad    environments    malaga    nerlaska    job    action    overlooked    deafness    back    hearing    25    assistive    imperial    sme    living    last    interactions    restaurant    college    ente    people    confidence    de    active    inaccessible    montfort    first    adults    classroom    sordas    markets    quality    dramatically    supporting    employing    technologies    vianet    industry    though    individuals    nazionale    functions    gn    simpler    industrial    institutes    acoustic    expand    participatory    toolkit    sordi    scientific    visual    aid    personas    university    games    office    leisure    xteam    miniaturised    producers    brings    gamification    healthy    smes    inclusion    tune    game    impairment    generate    population    flexible    society    care   

Project "3D Tune-In" data sheet

The following table provides information about the project.

Coordinator
IMPERIAL COLLEGE OF SCIENCE TECHNOLOGY AND MEDICINE 

Organization address
address: SOUTH KENSINGTON CAMPUS EXHIBITION ROAD
city: LONDON
postcode: SW7 2AZ
website: http://www.imperial.ac.uk/

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country United Kingdom [UK]
 Project website http://3d-tune-in.eu/
 Total cost 3˙355˙151 €
 EC max contribution 2˙896˙175 € (86%)
 Programme 1. H2020-EU.2.1.1.4. (Content technologies and information management: ICT for digital content, cultural and creative industries)
 Code Call H2020-ICT-2014-1
 Funding Scheme IA
 Starting year 2015
 Duration (year-month-day) from 2015-05-01   to  2018-04-30

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    IMPERIAL COLLEGE OF SCIENCE TECHNOLOGY AND MEDICINE UK (LONDON) coordinator 602˙579.00
2    UNIVERSIDAD DE MALAGA ES (MALAGA) participant 577˙375.00
3    THE UNIVERSITY OF NOTTINGHAM UK (NOTTINGHAM) participant 541˙375.00
4    TAMASCELLI STEFANO IT (GIACCIANO CON BARUCHELLA ROVIGO) participant 230˙868.00
5    VIANET SRL IT (GROTTAFERRATA) participant 229˙250.00
6    REACTIFY MUSIC LLP UK (LONDON) participant 224˙875.00
7    NERLASKA SL ES (VALL D'UIXO) participant 224˙514.00
8    GN HEARING S.R.L. IT (MONTEGROTTO TERME) participant 161˙437.00
9    DE MONTFORT UNIVERSITY UK (LEICESTER) participant 103˙900.00

Map

 Project objective

3D Tune-In brings together relevant stakeholders: the SME digital games industry (Reactify, Vianet, XTeam and Nerlaska); academic institutes (Imperial College London, De Montfort University, University of Nottingham, University of Malaga); a large European hearing aid manufacturer (GN); and hearing communities (Associations - Extra Care, Hearing Link, Action Deafness, Accesibilidad y Personas Sordas and Ente Nazionale Sordi); to produce digital games applied to hearing aids, addressing social inclusion, generating new markets and creating job opportunities. With Europe’s ageing population the demand for assistive hearing devices is likely to rapidly increase. While the technology has dramatically advanced in the last 25 years since the commercialization of the first digital hearing aid, the new functions are often unexploited or inaccessible, particularly for children and older adults. Producers of hearing aid devices find that individuals prefer to use simpler less flexible devices even though functionality offered by miniaturised digital devices can considerably improve hearing in different acoustic environments (e.g. classroom, office, restaurant, street) leading to greater confidence, improved social interaction and more significantly inclusion back into society. 3D Tune-In aims to exploit existing, overlooked or neglected hearing aid functionalities to greatly improve people’s quality of life and their interactions with other people and their surrounding environment. This will be achieved through creating the novel 3D Tune-In toolkit based on participatory design methods and advances in 3D visual, audio and haptic technologies; to enable SMEs in digital games to generate a set of non-leisure game applications employing gamification techniques for supporting hearing impairment. The technology transfer between these scientific, technological and industrial communities will enable the game industry to expand into assistive technologies and support active ageing and healthy living.

 Deliverables

List of deliverables.
Communication and dissemination strategy Documents, reports 2019-04-29 08:16:15
ORDP - Third Open Access Research Data Release Open Research Data Pilot 2019-04-29 08:16:15
Project Presentation Websites, patent fillings, videos etc. 2019-04-29 08:16:15
Requirements analysis and current and future scenarios of digital games for hearing Documents, reports 2019-04-29 08:16:14
Application documentation Documents, reports 2019-04-29 08:16:15
Communication and Dissemination Report: Mid-term Documents, reports 2019-04-29 08:16:14
ORDP - Second Open Access Research Data Release Open Research Data Pilot 2019-04-29 08:16:15
Kick Off Meeting, London, UK Documents, reports 2019-04-29 08:16:14
Communication and Dissemination Report: Final Documents, reports 2019-04-29 08:16:15
ORDP - First Open Access Research Data Release Open Research Data Pilot 2019-04-29 08:16:14
ORDP - Data Management Plan Open Research Data Pilot 2019-04-29 08:16:14

Take a look to the deliverables list in detail:  detailed list of 3D Tune-In deliverables.

 Publications

year authors and title journal last update
List of publications.
2016 Richard Eastgate, Lorenzo Picinali, Harshada Patel, Mirabelle DʼCruz
3D Games for Tuning and Learning About Hearing Aids
published pages: 30, ISSN: 0745-7472, DOI: 10.1097/01.HJ.0000481810.74569.d8
The Hearing Journal 69/4 2019-05-30
2017 Luca Simeone, Giustina Secundo, Giovanni Schiuma
Knowledge translation mechanisms in open innovation: the role of design in R&D projects
published pages: 1406-1429, ISSN: 1367-3270, DOI: 10.1108/JKM-10-2016-0432
Journal of Knowledge Management 21/6 2019-05-30

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The information about "3D TUNE-IN" are provided by the European Opendata Portal: CORDIS opendata.

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