Explore the words cloud of the REVEAL project. It provides you a very rough idea of what is the project "REVEAL" about.
The following table provides information about the project.
Coordinator |
SHEFFIELD HALLAM UNIVERSITY
Organization address contact info |
Coordinator Country | United Kingdom [UK] |
Project website | http://revealvr.eu |
Total cost | 1˙060˙601 € |
EC max contribution | 997˙751 € (94%) |
Programme |
1. H2020-EU.2.1.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT)) |
Code Call | H2020-ICT-2016-1 |
Funding Scheme | IA |
Starting year | 2017 |
Duration (year-month-day) | from 2017-01-01 to 2018-12-31 |
Take a look of project's partnership.
# | ||||
---|---|---|---|---|
1 | SHEFFIELD HALLAM UNIVERSITY | UK (SHEFFIELD) | coordinator | 406˙963.00 |
2 | UNIVERSITEIT UTRECHT | NL (UTRECHT) | participant | 220˙737.00 |
3 | VRTRON LIMITED | MT (MELLIEHA) | participant | 146˙650.00 |
4 | CONSIGLIO NAZIONALE DELLE RICERCHE | IT (ROMA) | participant | 106˙250.00 |
5 | THE SHEFFIELD UTC ACADEMY TRUST | UK (SHEFFIELD) | participant | 62˙650.00 |
6 | THE JENNER TRUST | UK (BERKELEY) | participant | 54˙500.00 |
State-of-the art Virtual Reality (VR) technologies designed for gaming offer new opportunities for social and economic benefits in their application to education. This project will pioneer the use of mainstream PlayStation VR technologies for innovative educational applications which engage world-wide audiences in the Europe’s rich historical and scientific heritage. Supported by the R&D team at Sony Interactive Entertainment Europe (SIEE), it will actively inform and map the processes and technologies required for SMEs to successfully bring new gamified VR applications to Sony’s online PlayStation Store. The resulting technology and tools will provide an infrastructure for creating educational VR experiences and generate new business opportunities outside of traditional gaming activities on the PlayStation platform. In the process it will create inclusive narrative-driven VR experiences which improve the social and physical accessibility of cultural heritage and contribute to the digital preservation of historical sites.
Core-Tech resources Live on DevNet | Other | 2019-09-04 15:47:38 |
Engagement Evaluation Reports | Documents, reports | 2019-09-04 15:47:38 |
Business Plan | Other | 2019-09-04 15:47:38 |
Imperial Forum Application Submitted for Publication on PlayStation Network in EU | Demonstrators, pilots, prototypes | 2019-09-04 15:47:38 |
Technology Usability Evaluation Report | Documents, reports | 2019-09-04 15:47:38 |
Technology Transfer and Co-Design Evaluation Report | Documents, reports | 2019-09-04 15:47:38 |
Educational Evaluation Reports | Documents, reports | 2019-09-04 15:47:38 |
Open Data Publication | Open Research Data Pilot | 2019-09-04 15:47:38 |
Jenner Application Submitted for Publication on PlayStation Network in EU | Demonstrators, pilots, prototypes | 2019-09-04 15:47:38 |
EEN Interest Group, Web Site and Support | Websites, patent fillings, videos etc. | 2019-09-04 15:47:38 |
Project Website | Websites, patent fillings, videos etc. | 2019-09-04 15:47:38 |
Take a look to the deliverables list in detail: detailed list of REVEAL deliverables.
year | authors and title | journal | last update |
---|---|---|---|
2018 |
Habgood, Jacob; Moore, David; Wilson, David; Alapont, Sergio Rapid, continuous movement between nodes as an accessible virtual reality locomotion technique published pages: , ISSN: , DOI: |
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2018) | 2019-09-04 |
Are you the coordinator (or a participant) of this project? Plaese send me more information about the "REVEAL" project.
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Send me an email (fabio@fabiodisconzi.com) and I put them in your project's page as son as possible.
Thanks. And then put a link of this page into your project's website.
The information about "REVEAL" are provided by the European Opendata Portal: CORDIS opendata.