The page lists 110 projects related to the topic "vr".
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1 | INSITER | Intuitive Self-Inspection Techniques using Augmented Reality for construction, refurbishment and maintenance of energy-efficient buildings made of prefabricated components | 2014 |
2 | VEST | Virtual Environments for Social Training | 2015 |
3 | FURNIT-SAVER | Smart Augmented and Virtual Reality Marketplace for Furniture Customisation | 2015 |
4 | AUGGMED | Automated Serious Game Scenario Generator for Mixed Reality Training | 2015 |
5 | DTI4micro | Quantitative characterization of cardiac tissue microstructure from Diffusion Tensor Imaging | 2015 |
6 | VR-Suit | VR-Suit : MultiModal experiences in a Virtual World | 2015 |
7 | CoeLux VR | Industrialisation of the CoeLux(VR) product line, through upscaling of the nanodispersion production process, and optimisation of the production chain | 2015 |
8 | INCEPTION | Inclusive Cultural Heritage in Europe through 3D semantic modelling | 2015 |
9 | VRMIND | Virtual reality based evaluation of mental disorders | 2015 |
10 | IMERSO | IMERSO - Virtual Reality System | 2015 |
11 | INTERHYTHM | Rhythms In Social Interaction | 2016 |
12 | AbsZero | Feasibility Study: A First-of-its-Kind Software-Defined Virtual Reality Camera | 2016 |
13 | ViMM | Virtual Multimodal Museum | 2016 |
14 | PLUGGY | Pluggable Social Platform for Heritage Awareness and Participation | 2016 |
15 | iMARECULTURE | Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritagE. | 2016 |
16 | STORIES | Stories of Tomorrow - Students Visions on the Future of Space Exploration | 2017 |
17 | REVEAL | Realising Education through Virtual Environments and Augmented Locations | 2017 |
18 | DDD60 | DDD60 - High Quality VR for FilmTV industry professionals | 2016 |
19 | OPTINT | OPTINT: Optimization-based Design of Interactive Technologies | 2017 |
20 | VRMIND | VIRTUAL REALITY BASED EVALUATION OF MENTAL DISORDERS | 2017 |
21 | VR-ENERGY | A RELIABLE, EFFICIENT, FLEXIBLE AND COST FFECTIVE VANADIUM-REDOX BATTERY ECHNOLOGY FOR LARGE SCALE ELECTRICITY STORAGE: A NOVEL SOLUTION FOR A GREEN GRID. | 2016 |
22 | SIMFAL | Assembly Planning and SIMulation of an Aircraft Final Assembly Line | 2017 |
23 | Vanrestrep | Vancomycin resistance regulation in the antibiotic-producers streptomycetes | 2018 |
24 | REALITY | Revolutionary projector platform for virtual and augmented reality eyewear | 2017 |
25 | VRAASP | using Virtual Reality and Archaeoacoustic Analysis to Study and exhibit Presence | 2017 |
26 | MyTherapyTools | SME Innovation Associate: matching MyTherapyTools up with a talented researcher | 2018 |
27 | MIRAGE | Augmented Reality Wearable Platform and Screen: Proof of Concept and Commercialization | 2017 |
28 | ePT | ePT - Electronic Procedure Trainer for aviation pilots and cabin crew | 2017 |
29 | FBT | Transforming Brain Rehabilitation | 2017 |
30 | Immersify | Audiovisual Technologies for Next Generation Immersive Media | 2017 |
31 | ARIESS | Augmented Reality and Indoor Navigation for Enhanced ASSembly | 2017 |
32 | HDR4EU | Enabling End-to-End HDR Ecosystem | 2017 |
33 | 5G-MEDIA | Programmable edge-to-cloud virtualization fabric for the 5G Media industry | 2017 |
34 | VRTogether | An end-to-end system for the production and delivery of photorealistic social immersive virtual reality experiences | 2017 |
35 | Lyfta | Lyfta: an immersive educational storyworld platform | 2017 |
36 | abcdeSIM-VR | The flight simulator for Medical and Health Professionals | 2017 |
37 | MoTIVE | Moments in Time in Immersive Virtual Environments | 2018 |
38 | NEOMENTO | Redefining Virtual Reality Therapy for Anxiety Disorders | 2017 |
39 | V4Design | Visual and textual content re-purposing FOR(4) architecture, Design and video virtual reality games | 2018 |
40 | VR-FS | Virtual Reality in high fidelity Flight Simulation | 2018 |
41 | Peripheality | Exploring the function of peripheral vision in humans using virtual reality | 2018 |
42 | CorticalSpaceShift | How altered sensory experience changes the cortex: plasticity processes in the visual cortex and their relation to ecological real-life events under shifted perception condition | 2018 |
43 | CLAP | Natural Hands for Intuitive Virtual 3D Interaction | 2019 |
44 | CellTrainer | Low Cost Real-time Multi-Physics Virtual Reality Training System For In-vitro Fertilisation Microinjection Tasks | 2018 |
45 | H-Reality | Mixed Haptic Feedback for Mid-Air Interactions in Virtual and Augmented Realities | 2018 |
46 | EXTEND | Resolution Revolution to Extend Reality | 2018 |
47 | TALENT SWARM | 7D Collaborative Work Environment for Project Lifecycle Management (PLM) of Complex Industrial Assets | 2018 |
48 | Xirus | Augmented CAD: next generation of computer-aided design & engineering | 2018 |
49 | XR_Advertising | NATIVE XR ADVERTISING PLATFORM | 2018 |
50 | OMNIDECK | EXPERIENCE NATURAL FREEDOM OF MOVEMENT IN VR WITH THE OMNIDECK – THE ULTIMATE VR EXPERIENCE | 2018 |
51 | SPACEPORT | 3D Volumetric Video Capturing and Streaming Software- SPACEPORT | 2018 |
52 | MARKET4.0 | A Multi-Sided Business Platform for Plug and Produce Industrial Product Service Systems | 2018 |
53 | SHERLOCK | Seamless and safe human - centred robotic applications for novel collaborative workplaces | 2018 |
54 | Mokita | The NGOs’ virtual reality content viewing platform | 2018 |
55 | RUST | Revolutionizing the Utilization of compound Semiconductor Technology | 2018 |
56 | XR4ALL | eXtended Reality for All | 2018 |
57 | VIRTUALTIMES | Exploring and Modifying the Sense of Time in Virtual Environments | 2019 |
58 | MindSpaces | MindSpaces - Art-driven adaptive outdoors and indoors design | 2019 |
59 | VRespect.Me | Virtual Environments for Rehabilitation of Gender Violence Offenders | 2019 |
60 | Gravity Sketch | Multiplatform for multi-users 3D content co-creation and collaboration in Real-time (VR/AR/Mobile) | 2018 |
61 | AgeingatWork | Smart, Personalized and Adaptive ICT Solutions for Active, Healthy and Productive Ageing with enhanced Workability | 2019 |
62 | ph-coding | Predictive Haptic COding Devices In Next Generation interfaces | 2019 |
63 | LightField | Seamless mixing of virtual & real-world objects in VR & AR | 2019 |
64 | VRACE | VRACE - Virtual Reality Audio for Cyber Environments | 2019 |
65 | BIEL SMARTGAZE | Electronic glasses which use computer vision and augmented reality to improve visual capacity and increase autonomy of people who have low vision | 2019 |
66 | DriveToTheFuture | Needs, wants and behaviour of 'Drivers' and automated vehicle users today and into the future | 2019 |
67 | PersVR | Unraveling the persuasive power of 360º-video Virtual Reality narratives | 2019 |
68 | STOPFIRE | Emergency Decision Support System of Offshore Platform Fires | 2019 |
69 | contactVIRT | Intergroup Contact in Virtual Reality: Comparative Effects of Two Contact Strategies on Reducing Prejudice and Increasing Trust Between Catholics and Protestants in Northern Ireland | 2019 |
70 | ASSISTANCE | ADAPTED SITUATION AWARENESS TOOLS AND TAILORED TRAINING SCENARIOS FOR INCREASING CAPABILITIES AND ENHANCING THE PROTECTION OF FIRST RESPONDERS | 2019 |
71 | SHOTPROS | SHOTPROS: A HUMAN FACTORS BASED (VR) TRAINING FRAMEWORK FOR DECISION-MAKING AND ACTING CAPABILITIES UNDER STRESS AND IN HIGH-RISK SITUATIONS FOR EUROPEAN LEAS | 2019 |
72 | WEARTUAL | Designing and Developing Wearables for Virtual Reality Environments with a Research Through Design Process | 2019 |
73 | KATA | The therapy app for more air and health | 2019 |
74 | LUCINE | LUCINE: THE COMPREHENSIVE, PERSONALIZED AND SAFE eHEALTH SOLUTION THAT ACCURATELY MEASURES, ANALIZES AND RELIEVES PAIN | 2019 |
75 | ARETE | AUGMENTED REALITY INTERACTIVE EDUCATIONAL SYSTEM | 2019 |
76 | CGACE | Development of a business model to commercialise GPU accelerated workstations for European hardware providers | 2019 |
77 | 5G-HEART | 5G HEalth AquacultuRe and Transport validation trials | 2019 |
78 | TACTILITY | TACTIle feedback enriched virtual interaction through virtual realITY and beyond | 2019 |
79 | PRIME-VR2 | PERSONALISED RECOVERY THROUGH A MULTI-USER ENVIRONMENT: VIRTUAL REALITY FOR REHABILITATION | 2019 |
80 | iv4XR | Intelligent Verification/Validation for Extended Reality Based Systems | 2019 |
81 | PRESENT | Photoreal REaltime Sentient ENTity | 2019 |
82 | STUDIOTEC | Film Studios: Infrastructure, Culture, Innovation in Britain, France, Germany and Italy, 1930-60. | 2019 |
83 | MULTITOUCH | Multimodal haptic with touch devices | 2020 |
84 | HYGGii | The therapist in your pocket - AI assisted ecosystem for enabling a patient-centric approach to mental health | 2019 |
85 | Cumucore | An innovative virtual software-defined mobile packet core to enable optimized and flexible user-centric services for next generation mobile networks | 2019 |
86 | 3DEPLAN | Platform for 3D planning of future energy and linear network connected with augmeted reality for improved public participation | 2019 |
87 | ViAjeRo | ViAjeRo: Virtual and Augmented Reality passenger experiences | 2019 |
88 | CognitiVRehab | Cognitive neurorehabilitation with virtual reality | 2019 |
89 | cRGS | Cognitive Rehabilitation Gamming System (cRGS): a novel Virtual Reality-based system for the conjunctive training of stroke-derived cognitive impairments | 2019 |
90 | SoundParticles | Sound Particles - The Revolution in 3D Audio Software | 2019 |
91 | DOC-Stim | Communication and rehabilitation for people with Disorders of consciousness via Brain-Computer Interfaces | 2020 |
92 | JUSTINMIND-XR | Justinmind XR: The First Code-Free Rapid Prototyping Platform for eXtended Reality (VR/AR/MR) and Spatial Computing | 2019 |
93 | CLIPE | Creating Lively Interactive Populated Environments | 2020 |
94 | Smarter Vision Micro | The most accurate 3D sensor in the world | 2019 |
95 | VIMS | Virtual IoT Maintenance System | 2019 |
96 | Memorix | Start Learning in 3D-Worlds with Powerful Memo-Techniques | 2019 |
97 | PLUTO | One-of-a-kind therapy for crossed eyes. Helping families to reduce emotional and financial burden of eye therapy. | 2019 |
98 | ParCos | Participatory Communication of Science | 2020 |
99 | ACCORDION | Adaptive edge/cloud compute and network continuum over a heterogeneous sparse edge infrastructure to support nextgen applications | 2020 |
100 | XpeFundus | A smart hyperspectral system for early, non-invasive diagnosis of retinal disease | 2020 |
101 | HEGIAS | The World’s First Browser-based and Automated High-end Virtual Reality Content Management System | 2020 |
102 | Xtend | "Xtend - ""Extending Reality Skywards""" | 2020 |
103 | WEXOBOT | Faster and cheaper robots for object recognition in Waste sorting through AI and external robot control | 2019 |
104 | ROG | Real Organ Generation | 2019 |
105 | ImpHandRehab | The development and validation of a hand-based stroke rehabilitation product | 2020 |
106 | NANOVR | Nanoscale Design using Virtual Reality | 2020 |
107 | LIGHTFIELD | Seamless mixing of virtual & real-world objects in VR & AR | 2020 |
108 | feelware | Computational Design Solutions for Touch Interfaces | 2020 |
109 | vPERFORM | Developing advanced vibration performance assessment for new generation of lightweight pedestrian structures using motion platform and virtual reality environments | 2020 |
110 | PERCOSDECAM | PERiscopic COnsumer Stereo DEpth CAMera (PERCOSDECAM) | 2020 |