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Keemotion

Auto-Producing TV Broadcasting System for Sport Events

Total Cost €

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EC-Contrib. €

0

Partnership

0

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 Keemotion project word cloud

Explore the words cloud of the Keemotion project. It provides you a very rough idea of what is the project "Keemotion" about.

human    affordable    breach    population    automated    digital    sports    simulates    basketball    broadcasts    preference    expansion    installation    instant    capital    rights    worldwide    keemotion    leveraged    price    media    turnkey    zero    huge    computers    time    event    smart    female    tremendous    broadcasting    replay    effort    interpreted    expensive    software    transportation    movement    usa    younger    moving    local    penetration    additionally    amount    tactics    unmanned    first    sport    analytics    operation    hardware    leagues    technology    recurring    operators    valuable    80    intelligence    minimum    streaming    single    mean    matches    missed    intrusion    consists    players    teams    2nd    vs    referee    licenses    live    facilities    data    assets    too    camera    recording    situ    minority    customers    broadcast    infrastructure    revenue    stage    conventional    match    solution    saas    purposes    ip    produces    indoor    assistance    sw    setup    mobile    16    manual    integration    savings    gain    model    coaches    tier    intensive    japan    artificial    20    virtual    tagging    difficulties    coach    cameras    reduce    device    online    social    benefit    keep    performance    broadcasters    expenditure    considering    tv   

Project "Keemotion" data sheet

The following table provides information about the project.

Coordinator
KEEMOTION 

Organization address
address: RUE LOUIS DE GEER 6
city: LOUVAIN LA NEUVE
postcode: 1348
website: n.a.

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Belgium [BE]
 Project website https://www.keemotion.com/
 Total cost 71˙429 €
 EC max contribution 50˙000 € (70%)
 Programme 1. H2020-EU.3. (PRIORITY 'Societal challenges)
2. H2020-EU.2.3. (INDUSTRIAL LEADERSHIP - Innovation In SMEs)
3. H2020-EU.2.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies)
 Code Call H2020-SMEInst-2018-2020-1
 Funding Scheme SME-1
 Starting year 2019
 Duration (year-month-day) from 2019-05-01   to  2019-08-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    KEEMOTION BE (LOUVAIN LA NEUVE) coordinator 50˙000.00

Map

 Project objective

Sport event broadcast is too expensive: a single match costs €9,000-€30,000 and requires intensive equipment installation and manual operation in situ. Minority or emerging sports find tremendous difficulties to keep on stage and gain penetration (example: female sports are only 16-20%). Additionally, broadcasting infrastructure produces intrusion in the facilities and cannot be leveraged to be used for other purposes (i.e. replay analysis, coach tactics analysis, etc.) and capital expenditure of broadcasting rights in top-tier leagues and teams is increasing the breach with 2nd-tier and local teams. As a result, there is a need to reduce the cost and infrastructure to broadcast a match, considering younger population preference is moving from TV to social media and online devices, most of the huge amount of data produced during a match is missed when there is no recording mean or can be only interpreted by human analysis Keemotion is a hardware software solution to produce live online broadcasts of basketball and other indoor matches with unmanned operation and minimum equipment, that is, affordable price for leagues, coaches and broadcasters. It consists of a single device with 3 cameras Artificial Intelligence for automated virtual camera; a virtual camera that simulates the movement of typical TV broadcasts with human operators; smart tagging feature to provide advanced analytics about the match and players’ performance; instant replay for referee assistance and real-time streaming broadcast for all digital devices (mobile, smart TV, computers) including integration with social media. Our customers (leagues, coaches/teams and broadcasters) will benefit from: - 80% savings Vs. conventional broadcasting - A turnkey solution (zero setup effort) - No transportation and no operators For us, it will represent a SaaS model, recurring revenue from SW licenses, worldwide expansion (EU, USA & Japan first) and valuable IP assets: automated production technology

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The information about "KEEMOTION" are provided by the European Opendata Portal: CORDIS opendata.

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