PROCOG

Cognitive Training Method for Enhancing Semantic Processing

 Coordinatore BAR ILAN UNIVERSITY 

Spiacenti, non ci sono informazioni su questo coordinatore. Contattare Fabio per maggiori infomrazioni, grazie.

 Nazionalità Coordinatore Israel [IL]
 Totale costo 165˙560 €
 EC contributo 149˙791 €
 Programma FP7-IDEAS-ERC
Specific programme: "Ideas" implementing the Seventh Framework Programme of the European Community for research, technological development and demonstration activities (2007 to 2013)
 Code Call ERC-2012-PoC
 Funding Scheme CSA-SA(POC)
 Anno di inizio 2013
 Periodo (anno-mese-giorno) 2013-01-01   -   2013-12-31

 Partecipanti

# participant  country  role  EC contrib. [€] 
1    BAR ILAN UNIVERSITY

 Organization address address: BAR ILAN UNIVERSITY CAMPUS
city: RAMAT GAN
postcode: 52900

contact info
Titolo: Ms.
Nome: Estelle
Cognome: Waise
Email: send email
Telefono: +972 3 5317439
Fax: +972 3 6353277

IL (RAMAT GAN) hostInstitution 149˙791.00

Mappa


 Word cloud

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procog    game    showed    life    semantic    abilities    comprehension    language    brain    marketing    healthy    adults    market    word    cognitive    training   

 Obiettivo del progetto (Objective)

'The 'Word Game' is an innovative cognitive training program for improving linguistic comprehension abilities. The novel training method was developed as part of the INSPIRE ERC research project, and it is based on theories and empirical findings that describe the role of the brain's right hemisphere in semantic processing. A controlled experiment showed that after ten training sessions, on a seemingly fun and challenging computer game, healthy adults showed improved semantic performance transferred to tasks that were not trained directly.

ProCog’s objective is to take the first steps in the commercialization of Word Game as an online training application. The growing market of software-based brain enhancement tools does not offer any solution for enhancing semantic functions in healthy adults, though research shows these abilities are essential for language comprehension, that they decline with age, and are sub-optimal among many. Using Word Game will benefit individuals' thinking and comprehension abilities, allowing them to better understand conversations and texts in daily life, draw inferences from partial verbal information, and use language creatively by “connecting the dots” in unusual ways. These benefits go beyond the individual gain of end-users, and could impact intelligence analysis, scholarship, art, and the quality of life of the elderly. All these populations constitute the consumer segments targeted in ProCog.

To take Word Game from the lab to the world, the ProCog PoC will: Create a business plan and marketing strategy based on market analysis and evaluation of possible collaborations with existing cognitive training providers; Peruse legal aspects of IPR protection; Implement marketing activities and links with investors and potential partners; and Finalize the development of a web-based platform with an English version of Word Game.

Thus, ProCog’s outcome will provide a new arsenal for enhancing the capabilities of the associative mind.'

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