ANINEX

User Centred Computer Animation Techniques for Next Generation Digital Creation and Modelling

 Coordinatore BOURNEMOUTH UNIVERSITY 

 Organization address address: Fern Barrow
city: "POOLE,DORSET"
postcode: BH12 5BB

contact info
Titolo: Prof.
Nome: Jian Jun
Cognome: Zhang
Email: send email
Telefono: +44 1202 965011

 Nazionalità Coordinatore United Kingdom [UK]
 Totale costo 432˙600 €
 EC contributo 432˙600 €
 Programma FP7-PEOPLE
Specific programme "People" implementing the Seventh Framework Programme of the European Community for research, technological development and demonstration activities (2007 to 2013)
 Code Call FP7-PEOPLE-2013-IRSES
 Funding Scheme MC-IRSES
 Anno di inizio 2013
 Periodo (anno-mese-giorno) 2013-12-01   -   2017-11-30

 Partecipanti

# participant  country  role  EC contrib. [€] 
1    BOURNEMOUTH UNIVERSITY

 Organization address address: Fern Barrow
city: "POOLE,DORSET"
postcode: BH12 5BB

contact info
Titolo: Prof.
Nome: Jian Jun
Cognome: Zhang
Email: send email
Telefono: +44 1202 965011

UK ("POOLE,DORSET") coordinator 277˙200.00
2    UNIVERSITE DE GENEVE

 Organization address address: Rue du General Dufour 24
city: GENEVE
postcode: 1211

contact info
Titolo: Prof.
Nome: Dimitri
Cognome: Konstantas
Email: send email
Telefono: +41 22 3790237
Fax: +41 22 3790233

CH (GENEVE) participant 155˙400.00

Mappa


 Word cloud

Esplora la "nuvola delle parole (Word Cloud) per avere un'idea di massima del progetto.

animation    virtual    techniques    world    aninex   

 Obiettivo del progetto (Objective)

'The “AniNex” Consortium consisting of five partners (two EU Beneficiaries and three Partners in China), who are world leading influential centres of excellence in both the academic world and industry.

The “AniNex” is designed to anticipate and lead the development of next generation techniques related to computer animation and its applications, via integrating knowledge and talents of people from top institutions across the world who have been at the forefront of the relevant fields for many years. This will be achieved by research collaboration at various levels and scheduled staff exchange among five partners of the consortium through the well aligned work packages. To answer the current challenge in digital creation and modelling, the emphasis is on two main cores: “dynamics and interaction of virtual objects - DynO” and “virtual character modelling, and animation - XMAn”, but other elements like rendering and geometric modelling are naturally incorporated as well. The focus on “User Centred Experience” will distinguish the proposed practice from pure theoretical research, providing practical guidance and standard for techniques to best suit the users’ need and developing easy-to-use tools/software.'

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