DIGIFACT

Digital artefacts: How people perceive tangible cultural heritage through different media

 Coordinatore THE CHANCELLOR, MASTERS AND SCHOLARS OF THE UNIVERSITY OF CAMBRIDGE 

 Organization address address: The Old Schools, Trinity Lane
city: CAMBRIDGE
postcode: CB2 1TN

contact info
Titolo: Ms.
Nome: Renata
Cognome: Schaeffer
Email: send email
Telefono: +44 1223 333543
Fax: +44 1223 332988

 Nazionalità Coordinatore United Kingdom [UK]
 Totale costo 231˙283 €
 EC contributo 231˙283 €
 Programma FP7-PEOPLE
Specific programme "People" implementing the Seventh Framework Programme of the European Community for research, technological development and demonstration activities (2007 to 2013)
 Code Call FP7-PEOPLE-2013-IEF
 Funding Scheme MC-IEF
 Anno di inizio 2014
 Periodo (anno-mese-giorno) 2014-09-15   -   2016-09-14

 Partecipanti

# participant  country  role  EC contrib. [€] 
1    THE CHANCELLOR, MASTERS AND SCHOLARS OF THE UNIVERSITY OF CAMBRIDGE

 Organization address address: The Old Schools, Trinity Lane
city: CAMBRIDGE
postcode: CB2 1TN

contact info
Titolo: Ms.
Nome: Renata
Cognome: Schaeffer
Email: send email
Telefono: +44 1223 333543
Fax: +44 1223 332988

UK (CAMBRIDGE) coordinator 231˙283.20

Mappa


 Word cloud

Esplora la "nuvola delle parole (Word Cloud) per avere un'idea di massima del progetto.

interaction    influences    media    technologies    perceive    questions    perception    tactile    people    museum    objects    candidate    critical    archaeology    archaeological    answer    virtual    artefacts   

 Obiettivo del progetto (Objective)

'DIGIFACT aims to improve our understanding of how people perceive artefacts through different media. It will clarify the role of 3D technologies in the perception of archaeological artefacts, which are critical to our European heritage, and answer 3 specific research questions: How do people experience artefacts in a museum? How do 3D technologies help overcome problems encountered if artefacts cannot be touched in a museum? How can 3D replicas be used to help improve visitor experience of authenticity and understanding? This work is an intellectual development of the candidate’s doctoral study which analyzed how both undergraduate students and expert archaeologists perceive artefacts in different media states and how background knowledge influences this perception; the results of this study reinforced the idea that people think with objects and that interaction with objects is critical for determining their function. To answer the stated questions, the research will collect data on how visitors experience the archaeological record in a museum through different media (tactile experience, visual examination, 3D virtual interaction, etc.). The candidate will work at the McDonald Institute, in collaboration with the Museum of Anthropology and Archaeology in Cambridge, developing a research programme to feed into the redevelopment of the World Archaeology Gallery over the next five years. In order to explore how people perceive museum artefacts through different media, the fellow will videotape volunteer participants at the MAA while they interact with selected artefacts through different forms of media. Speech and gestures will be analysed with methods borrowed from Cognitive and Information Science, to see how the medium (e.g. tactile experience vs interaction with 3D virtual copies) influences the way people describe and understand objects. Training will be received in museum curatorship, outreach programs, database design, and social sciences research methods.'

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