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Playfields

Playfields: Prototyping a location based game for higher education.

Total Cost €

0

EC-Contrib. €

0

Partnership

0

Views

0

 Playfields project word cloud

Explore the words cloud of the Playfields project. It provides you a very rough idea of what is the project "Playfields" about.

conducting    advise    enabled    mixes    central    playable    world    communicate    texts    back    envisage    students    phone    digital    prompt    break    gameplay    classroom    idea    education    gps    prototype    pervasive    ins    likewise    proof    course    researched    claim    automated    ways    setting    location    send    informal    created    mobile    he    lifestyle    certain    recordings    points    offers    share    learning    poc    vivo    environments    rationale    spatial    data    app    barriers    interface    game    interactions    teachers    feed    messages    plan    complete    innovative    accessible    lbg    student    ask    consist    progress    close    scored    images    monitor    develops    educators    educational    openstreetmap    teaching    qualitative    supervise    people    natives    narratives    organisers    technologies    possibilities    researcher    bots    entities    create    collected    computer    tools    routes    creative    spots    games    player    supervisors    check   

Project "Playfields" data sheet

The following table provides information about the project.

Coordinator
THE UNIVERSITY OF WARWICK 

Organization address
address: Kirby Corner Road - University House
city: COVENTRY
postcode: CV4 8UW
website: www.warwick.ac.uk

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country United Kingdom [UK]
 Total cost 149˙681 €
 EC max contribution 149˙681 € (100%)
 Programme 1. H2020-EU.1.1. (EXCELLENT SCIENCE - European Research Council (ERC))
 Code Call ERC-2015-PoC
 Funding Scheme ERC-POC
 Starting year 2016
 Duration (year-month-day) from 2016-02-01   to  2017-07-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    THE UNIVERSITY OF WARWICK UK (COVENTRY) coordinator 149˙681.00

Map

 Project objective

The idea for this Proof of Concept (PoC) is to develop a prototype of a location-based game (LBG) that can be used for teaching fieldwork in a Higher Education (HE) setting. The rationale behind it is that location-based games, understood here as pervasive games in which gameplay develops through a player's mobile location, are promising educational tools for fieldwork, as they:

- Are close to student’s lifestyle as digital natives - Offer innovative and creative technologies for using methods in vivo. - Offers educators possibilities to monitor and supervise students’ progress - Allow for different interactions between students, teachers and learning environments - Allow for more creative learning processes for understanding environments and people - Offer accessible and informal ways to break down barriers between researcher and “researched”

The game we envisage to prototype will consist of an OpenStreetMap based GPS enabled mobile phone app that can be used by students while conducting fieldwork. The game mixes spatial and qualitative approaches, that prompt students to complete certain educational tasks, plan routes , create narratives, or “claim” certain spots or areas. The app will then feed data created by the students (GPS check-ins, images, texts, recordings) back to a main computer where the findings and activities are collected, scored with points and evaluated by the teachers of the course. Through this central interface organisers of the course as well as BOTs (automated tasks/non-playable entities in the game-world) can send messages, advise and tasks to the participants, information that is also used to share and evaluate the results with students in the classroom. Likewise students can communicate with their supervisors while in the field through this central interface to ask for advise.

 Publications

year authors and title journal last update
List of publications.
2017 The Playful Mapping Collective
Playfields App
published pages: , ISSN: , DOI:
2019-07-22

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The information about "PLAYFIELDS" are provided by the European Opendata Portal: CORDIS opendata.

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