Explore the words cloud of the No One Left Behind project. It provides you a very rough idea of what is the project "No One Left Behind" about.
The following table provides information about the project.
Coordinator |
INMARK ESTUDIOS Y ESTRATEGIAS SA
There are not information about this coordinator. Please contact Fabio for more information, thanks. |
Coordinator Country | Spain [ES] |
Project website | http://no1leftbehind.eu/ |
Total cost | 3˙082˙741 € |
EC max contribution | 2˙687˙925 € (87%) |
Programme |
1. H2020-EU.2.1.1.4. (Content technologies and information management: ICT for digital content, cultural and creative industries) |
Code Call | H2020-ICT-2014-1 |
Funding Scheme | IA |
Starting year | 2015 |
Duration (year-month-day) | from 2015-01-01 to 2017-06-30 |
Take a look of project's partnership.
# | ||||
---|---|---|---|---|
1 | INMARK EUROPA SA | ES (MADRID) | coordinator | 578˙112.00 |
2 | INMARK ESTUDIOS Y ESTRATEGIAS SA | ES (MADRID) | coordinator | 0.00 |
3 | TECHNISCHE UNIVERSITAET GRAZ | AT (GRAZ) | participant | 602˙000.00 |
4 | THE NOTTINGHAM TRENT UNIVERSITY | UK (NOTTINGHAM) | participant | 490˙750.00 |
5 | UNIVERSIDAD POLITECNICA DE MADRID | ES (MADRID) | participant | 440˙687.00 |
6 | ZED WORLDWIDE S.A. | ES (MADRID) | participant | 269˙500.00 |
7 | HOCHSCHULE DER MEDIEN | DE (Stuttgart) | participant | 233˙250.00 |
8 | GAMECITY LTD | UK (PETERBOROUGH) | participant | 73˙625.00 |
As stated in Forbes, “.. the world of education is going to go through one of the most massive changes in the next five years than it has seen in the last three thousand years. It’s a perfect storm.” This change is driven by the extreme pressure on schools to produce outcomes, too many children are leaving school with no meaningful job skills; and those children at risk of exclusion are especially affected as they are not able to reach their full potential. In parallel, the business growth potential for non-leisure applications of digital games is wide, and estimated to reach €77 billion in 2015.
No One Left Behind” has been created to take advantages of the opportunities and the potential of digital games to tackle these challenges in the education sector.
This project will create a new generation of Pocket Code (a mobile media-rich programming environment for children) to unlock inclusive gaming creation and experiences in formal learning situations, underpin meaningful learning and support children to realise their full potential; by transferring game mechanics, dynamics, assets and in-game analytics from non-leisure digital games SMEs, into Pocket Code, which also will be adapted to academic curricula.
Evidence of this approach will be provided through 3 experimental pilots (UK, Austria and Spain) comprising some 600 children/students, over 9-12 academic subjects and in 5 schools. A realistic business model and plan for “No One Left Behind’s” exploitable outputs is provided in order to support the project`s sustainability and scalability. Furthermore, impact arising from the project will be enabled by the effective cross-sectoral technology transfer (from leisure to non-leisure sectors). This will include new products and services, and through the scaling of current SMEs game-based products for the educational sector, and by improving backend analytics that can be monetized through freemium business models and segmented advertising.
Exploitation Plan. V2 | Documents, reports | 2019-05-31 12:44:49 |
Data Management Plan | Open Research Data Pilot | 2019-05-31 12:44:50 |
Pocket Code functional specification framework. Preliminary version | Documents, reports | 2019-05-31 12:44:28 |
“No One Left Behind†functional conceptual framework | Documents, reports | 2019-05-31 12:44:47 |
Plan for the “No One Left Behind†small scale pilots’ validation. Final version | Documents, reports | 2019-05-31 12:44:29 |
Dissemination Plan. V3 | Documents, reports | 2019-05-31 12:44:48 |
Dissemination Plan. V2 | Documents, reports | 2019-05-31 12:44:46 |
Report and findings from experimental pilot in Spain | Documents, reports | 2019-05-31 12:44:32 |
Game-making teaching framework. Preliminary version | Documents, reports | 2019-05-31 12:44:49 |
Characterization of the Education Domain | Documents, reports | 2019-05-31 12:45:01 |
Report and findings from experimental pilot in Austria | Documents, reports | 2019-05-31 12:44:24 |
Game-making teaching framework. Final version | Documents, reports | 2019-05-31 12:44:52 |
Interactive teachers´ guide. Preliminary version | Documents, reports | 2019-05-31 12:45:12 |
Exploitation Plan. V1 | Documents, reports | 2019-05-31 12:44:55 |
Dissemination Plan. V1 | Documents, reports | 2019-05-31 12:44:55 |
Plan for the “No One Left Behind†small scale pilots’ validation. Preliminary version | Documents, reports | 2019-05-31 12:44:34 |
Integration of analytics and dashboard | Documents, reports | 2019-05-31 12:44:29 |
Learning scenarios and mapping to lesson plans | Documents, reports | 2019-05-31 12:44:59 |
Final Report | Documents, reports | 2019-05-31 12:44:50 |
Quality management plan | Documents, reports | 2019-05-31 12:44:46 |
Report and findings from experimental pilot in UK | Documents, reports | 2019-05-31 12:44:29 |
Interactive teachers´ guide. Final version | Documents, reports | 2019-05-31 12:45:08 |
Alignment of lesson plans and cognitive & behavioural developments | Documents, reports | 2019-05-31 12:44:51 |
Analytics Dashboard functionalities and usage | Documents, reports | 2019-05-31 12:45:04 |
“No One Left Behind†Web platform | Websites, patent fillings, videos etc. | 2019-05-31 12:44:47 |
Pocket Code functional specification framework. Final version | Documents, reports | 2019-05-31 12:44:21 |
Take a look to the deliverables list in detail: detailed list of No One Left Behind deliverables.
year | authors and title | journal | last update |
---|---|---|---|
2015 |
Schindler, C. Pocket Code - the mobile way of game creation published pages: , ISSN: , DOI: |
12.08.2015 -15.08.2015 | 2019-05-30 |
2017 |
Bernadette Spieler, Christian Schindler, Wolfgang Slany, Olena Mashkina App creation in schools for different curricula subjects - lesson learned published pages: , ISSN: , DOI: |
2019-05-30 | |
2015 |
Spieler, B. Scratch projects on smartphone published pages: , ISSN: , DOI: |
12.08.2015 -15.08.2015 | 2019-05-30 |
2017 |
Bernadette Spieler, Christian Schindler, Wolfgang Slany, Olena Mashkina, Helen Boulton, David Brown, Maria Eugenia Beltran Evaluation of Game Templates to support Programming Activities in Schools published pages: , ISSN: , DOI: |
11th European Conference on Games Based Learning. The FH JOANNEUM University of Applied Science, Graz, Austria 05.10.2017 - 06.10.2017 | 2019-05-30 |
Are you the coordinator (or a participant) of this project? Plaese send me more information about the "NO ONE LEFT BEHIND" project.
For instance: the website url (it has not provided by EU-opendata yet), the logo, a more detailed description of the project (in plain text as a rtf file or a word file), some pictures (as picture files, not embedded into any word file), twitter account, linkedin page, etc.
Send me an email (fabio@fabiodisconzi.com) and I put them in your project's page as son as possible.
Thanks. And then put a link of this page into your project's website.
The information about "NO ONE LEFT BEHIND" are provided by the European Opendata Portal: CORDIS opendata.