Explore the words cloud of the BEACONING project. It provides you a very rough idea of what is the project "BEACONING" about.
The following table provides information about the project.
Coordinator |
COVENTRY UNIVERSITY
Organization address contact info |
Coordinator Country | United Kingdom [UK] |
Project website | http://beaconing.eu |
Total cost | 7˙047˙298 € |
EC max contribution | 5˙902˙772 € (84%) |
Programme |
1. H2020-EU.2.1.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT)) |
Code Call | H2020-ICT-2015 |
Funding Scheme | IA |
Starting year | 2016 |
Duration (year-month-day) | from 2016-01-01 to 2019-04-30 |
Take a look of project's partnership.
BEACONING sets a forefront in multifaceted education technologies through large-scale piloting of a digital learning platform that blend physical and digital spaces. As innovation action strategies, pilots combine opportunities for new ICTs in multiple ways that merge learning acquired in formal, non-formal and informal means, developing the skills for today’s abled and disabled learners and workforce. The BEACONING platform will be a ubiquitous solution that exploits advances in user experience design, mobile communication, location-based and context aware systems, procedural content generation, pedagogy-driven gamification, learning analytics and cloud technology though innovative integration towards a blended learning space. The BEACONING demonstrator will facilitate, assess and author gamified learning activities, integrating existing educational tools and services of the participating organisations. Focusing on STEM (Science, Technology, Engineering and Mathematics), the cross-subject approach embedded in a Problem-Based Learning model will contextualise learning within real world problem solving and applications. The role of learners is amplified in the process of filtering and connecting concepts framed under practical, investigative and exploratory scenarios. Large-scale pilots will validate and inform the development of the BEACONING ecosystem that democratises learning across and among fully abled and those with mild to moderate physical and mental impairments (age 15 to 24), undergoing general and vocational training. BEACONING anticipates the benefits of making cross-subject matter more understandable, fostering the application of subject specialism to other domains. The pilot substantiates the technical and economic viability and the impact of the innovative platform to strategise market adoption and replication. By integrating experiences in a highly engaging, contextualized and personalised manner, learning can beyond the barriers of space and time.
Finding Analysis Report | Documents, reports | 2020-02-21 17:59:55 |
Report on standardization: Intermediate and final | Documents, reports | 2020-02-21 17:59:55 |
Validation and usability report | Documents, reports | 2020-02-21 17:59:55 |
Final Exploitation Plan | Documents, reports | 2020-02-21 17:59:55 |
BEACONING sustainability report | Documents, reports | 2020-02-21 17:59:55 |
Dissemination results 2 | Documents, reports | 2020-02-21 17:59:55 |
System architecture | Documents, reports | 2020-02-21 17:59:53 |
Pilot set up report | Documents, reports | 2020-02-21 17:59:52 |
Evaluation guidelines | Documents, reports | 2020-02-21 17:59:52 |
Interface design specification | Documents, reports | 2020-02-21 17:59:52 |
Data Management and Ethics Process plan update 1 | Open Research Data Pilot | 2020-02-21 17:59:52 |
Dissemination results 1 | Documents, reports | 2020-02-21 17:59:52 |
Deployment and pilot guidelines and recommendations | Documents, reports | 2020-02-21 17:59:52 |
Technology watch | Documents, reports | 2020-02-21 17:59:52 |
Gamified lesson plans | Demonstrators, pilots, prototypes | 2020-02-21 17:59:53 |
Learning environment system specification | Documents, reports | 2020-02-21 17:59:53 |
Dissemination and Communication Plan | Documents, reports | 2020-02-21 17:59:52 |
Technology and learning environment inventory | Documents, reports | 2020-02-21 17:59:52 |
Integrated BEACONING Ecosystem | Demonstrators, pilots, prototypes | 2020-02-21 17:59:52 |
Project Handbook and Quality Plan | Documents, reports | 2020-02-21 17:59:53 |
Game design document | Documents, reports | 2020-02-21 17:59:52 |
Project branding and website | Websites, patent fillings, videos etc. | 2020-02-21 17:59:52 |
Requirement analysis | Documents, reports | 2020-02-21 17:59:52 |
Data Management and Ethics Process Plan | Open Research Data Pilot | 2020-02-21 17:59:52 |
Interim Progress and Financial Reports | Documents, reports | 2020-02-21 17:59:53 |
Take a look to the deliverables list in detail: detailed list of BEACONING deliverables.
year | authors and title | journal | last update |
---|---|---|---|
2019 |
Calderwood, Jackie Development of a Research Protocol for Teacher Engagement in the Coventry Pilot of the BEACONING Platform for Anywhere Anytime Gamified Learning. published pages: , ISSN: , DOI: 10.5281/zenodo.2633208 |
IV INTERNATIONAL CONGRESS COMMUNICATION AND THINKING: EMERGING COMMUNICATION 5 | 2020-02-21 |
2017 |
Dan Cristian Rotaru
Baltasar Fernandez-Manjon
Avni Katri
Rosemary H. Tambouret Developing gamified interactive content for medical training in cytopathology published pages: , ISSN: , DOI: 10.5281/zenodo.803270 |
1st Workshop on Gamification and Games for Learning (GamiLearn’17) | 2020-02-21 |
2017 |
Andrew Brock
Heriot Watt University
Theodore Lim
James Ritchie
Nick Weston NEURAL PHOTO EDITING WITH INTROSPECTIVE ADVERSARIAL NETWORKS published pages: , ISSN: , DOI: 10.5281/zenodo.807638 |
5th International Conference on Learning Representations (ICLR 2017) | 2020-02-21 |
2017 |
Alonso-Fernandez, Cristina Applying data mining techniques to Game Learning Analytics published pages: , ISSN: , DOI: 10.5281/zenodo.818156 |
Universidad Complutense Madrid - Master Thesis | 2020-02-21 |
2016 |
Ana R. Cano, Baltasar Fernández-Manjón, Ãlvaro J. GarcÃa-Tejedor GLAID: Designing a Game Learning Analytics Model to Analyze the Learning Process in Users with Intellectual Disabilities published pages: 45-52, ISSN: , DOI: 10.1007/978-3-319-51055-2_7 |
6th EAI International Conference on Serious Games, Interaction and Simulation (SGames) | 2020-02-21 |
2017 |
Ãngel Serrano-Laguna, Borja Manero, Manuel Freire, Baltasar Fernández-Manjón A methodology for assessing the effectiveness of serious games and for inferring player learning outcomes published pages: , ISSN: 1380-7501, DOI: 10.1007/s11042-017-4467-6 |
Multimedia Tools and Applications | 2020-02-21 |
2016 |
Stefan, Antoniu
Stanescu, Ioana Andreea
Baalsrud Hauge, Jannicke
Arnab, Sylvester APPROACHING ASSESSMENT IN EDUCATIONAL GAMES published pages: , ISSN: , DOI: 10.5281/zenodo.808798 |
\"International Conference on \"\"eLearning and software for education\"\" (eLSE 2016)\" | 2020-02-21 |
2016 |
Stefan Wiesner, Jannicke Baalsrud Hauge, Florian Haase, Klaus-Dieter Thoben Supporting the Requirements Elicitation Process for Cyber-Physical Product-Service Systems Through a Gamified Approach published pages: 687-694, ISSN: , DOI: 10.1007/978-3-319-51133-7_81 |
IFIP International Conference on Advances in Production Management Systems (APMS 2016) | 2020-02-21 |
2017 |
Ãngel Serrano-Laguna, Iván MartÃnez-Ortiz, Jason Haag, Damon Regan, Andy Johnson, Baltasar Fernández-Manjón Applying standards to systematize learning analytics in serious games published pages: 116-123, ISSN: 0920-5489, DOI: 10.1016/j.csi.2016.09.014 |
Computer Standards & Interfaces 50 | 2020-02-21 |
2017 |
Borja Manero, Javier Torrente, Clara Fernandez-Vara, Baltasar Fernandez-Manjon Investigating the Impact of Gaming Habits, Gender, and Age on the Effectiveness of an Educational Video Game: An Exploratory Study published pages: 236-246, ISSN: 1939-1382, DOI: 10.1109/TLT.2016.2572702 |
IEEE Transactions on Learning Technologies 10/2 | 2020-02-21 |
2017 |
Ivan J. Perez-Colado, Victor M. Perez-Colado, Manuel Freire-Moran, Ivan Martinez-Ortiz, & Baltasar Fernandez-Manjon. Integrating learning analytics into a game authoring tool published pages: , ISSN: , DOI: 10.5281/zenodo.820384 |
International Conference on Web-based Learning (ICWL) 2017 | 2020-02-21 |
2016 |
Stefan, Ioana Andreea
Stefan, Antoniu
Oltei, Nicolae
Beligan, Daniel
Cirnu, Elena Carmen Bridging learning and play: the digital game experience published pages: , ISSN: , DOI: 10.5281/zenodo.808807 |
Scientific Methods in Academic Research and Teaching (SMART 2016) | 2020-02-21 |
2016 |
Avery Read
James Ritchie
Theodore Lim A UNITY SKETCH BASED MODELLING ENVIRONMENT FOR VIRTUAL ASSEMBLY AND MACHINING TO EVALUATE DFMA METRICS published pages: , ISSN: , DOI: 10.5281/zenodo.802254 |
ASME 2016 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference | 2020-02-21 |
2016 |
Andrew Brock
Theodore Lim
J.M. Ritchie
Nick Weston Context-aware content generation for virtual environments published pages: , ISSN: , DOI: 10.5281/zenodo.802256 |
Context-aware content generation for virtual environments | 2020-02-21 |
2016 |
Manuel Freire, Ãngel Serrano-Laguna, Borja Manero Iglesias, Iván MartÃnez-Ortiz, Pablo Moreno-Ger, Baltasar Fernández-Manjón Game Learning Analytics: Learning Analytics for Serious Games published pages: 1-29, ISSN: 1573-174X, DOI: 10.1007/978-3-319-17727-4_21-1 |
Learning, Design, and Technology | 2020-02-21 |
2016 |
Sylvester Arnab Playful and Gameful Learning in a Hybrid Space published pages: 9-14, ISSN: , DOI: 10.1007/978-3-319-51055-2_2 |
International Conference on Serious Games, Interaction and Simulation SGAMES 2016 | 2020-02-21 |
2016 |
Andrew Brock
Theodore Lim
James Ritchie
Nick Weston Generative and Discriminative Voxel Modeling with Convolutional Neural Networks published pages: , ISSN: , DOI: 10.5281/zenodo.802261 |
The Thirtieth Annual Conference on Neural Information Processing Systems (NIPS) | 2020-02-21 |
2016 |
Charitonos, Koula
Morini, Luca
Arnab, S
Cervi-Wilson Tiziana
Brick, Billy Urban explorations for language learning: a gamified approach to teaching Italian in a university context published pages: , ISSN: , DOI: 10.5281/zenodo.583303 |
23rd EUROCALL Conference | 2020-02-21 |
2017 |
António Coelho, LuÃs Miguel Costa The integration of Augmented Reality and the concept of Sticker Album Collection for Informal Learning in Museums published pages: 107-115, ISSN: , DOI: 10.1007/978-3-319-60633-0_9 |
Communications in Computer and Information Science book series (CCIS, volume 725) | 2020-02-21 |
2016 |
Morini, Luca; Charitonos, Koula; Arnab, Sylvester; Wilson, Tiziana Cervi; Brick, Billy ImparApp: Designing And Piloting A Game-Based Approach For Language Learning published pages: , ISSN: , DOI: 10.5281/zenodo.583305 |
0th European Conference on Games Based Learning | 2020-02-21 |
2016 |
Borja Manero, Javier Torrente, Manuel Freire, Baltasar Fernández-Manjón An instrument to build a gamer clustering framework according to gaming preferences and habits published pages: 353-363, ISSN: 0747-5632, DOI: 10.1016/j.chb.2016.03.085 |
Computers in Human Behavior 62 | 2020-02-21 |
2016 |
Jannicke Baalsrud Hauge, Stefan Wiesner, Ioana A. Stefan, Antoniu Stefan, Klaus-Dieter Thoben Applying Gamification for Developing Formal Knowledge Models: Challenges and Requirements published pages: 713-720, ISSN: , DOI: 10.1007/978-3-319-51133-7_84 |
IFIP International Conference on Advances in Production Management Systems (APMS 2016) | 2020-02-21 |
2016 |
Ioana Andreea Stanescu, Antoniu Stefan, Jannicke Madeleine Baalsrud Hauge Using Gamification Mechanisms and Digital Games in Structured and Unstructured Learning Contexts published pages: 3-14, ISSN: , DOI: 10.1007/978-3-319-46100-7_1 |
International Conference on Entertainment Computing (ICEC) | 2020-02-21 |
2017 |
Bourazeri, Aikaterini
Bellamy-Wood, Tyrone
Arnab, Sylvester EnCity: A Serious Game for Empowering Young People with Down\'s Syndrome published pages: , ISSN: , DOI: 10.5281/zenodo.806217 |
Serious Games and Applications for Health (SeGAH), 2017 IEEE 5th International Conference on | 2020-02-21 |
2016 |
Baalsrud Hauge, Jannicke
Stanescu, Ioana Andreea
Stefan, Antoniu Constructing and Experimenting Pervasive, Gamified Learning published pages: , ISSN: , DOI: 10.5281/zenodo.808792 |
15th International Conference on Entertainment Computing 2016 (IFIP ICEC 2016) | 2020-02-21 |
2017 |
Manero Iglesias, Borja; Moreno Ger, Pablo; Fernández Manjón, Baltasar; Freire Morán, Manuel BEACONING D2.1 – Dissemination and Communication Plan published pages: , ISSN: , DOI: 10.5281/zenodo.1218904 |
2 | 2020-02-21 |
2017 |
Supara Grudpan; Jannicke Baalsrud Hauge; Klaus-Dieter Thoben A SYSTEMATIC LITERATURE REVIEW OF CHALLENGES IN URBAN LOGISTICS published pages: , ISSN: , DOI: 10.5281/zenodo.891888 |
International Symposium on Logistics (iSL) 2017 2 | 2020-02-21 |
2016 |
Mustafa Ali Türker BEACONING D7.1 Technology Watch: Game-based Learning 2016 published pages: , ISSN: , DOI: 10.5281/zenodo.1256722 |
2 | 2020-02-21 |
2019 |
Fernández-Manjón, Baltasar; Alonso-Fernández, Cristina; Pérez-Colado, Iván; Freire-Morán, Manuel; MartÃnez-Ortiz, Iván Success cases from BEACONING - updated version April 2019 published pages: , ISSN: , DOI: 10.5281/zenodo.2649023 |
12 | 2020-02-21 |
2018 |
Ioana A. Stanescu; Ancuța Florentina Gheorgh; Antoniu Ștefan; Sylvester Arnab; Michael Loizou; Luca Morini; Jannicke Baalsrud Hauge Location-based Games for Learning published pages: , ISSN: , DOI: 10.5281/zenodo.1205469 |
18 | 2020-02-21 |
2018 |
Stefan Ioana Andreea; Baalsrud Hauge Jannicke; Gheorghe Ancuta Florentina; Stefan Antonoiu Improving learning experiences through customizable metagames published pages: , ISSN: , DOI: 10.5281/zenodo.2541497 |
16 | 2020-02-21 |
2019 |
Martinez-Ortiz, Ivan; Perez-Colado, Ivan; Rotaru, Dan Cristian; Freire, Manuel; Fernandez-Manjon, Baltasar From heterogeneous activiteis to unified analytics dashboards published pages: , ISSN: , DOI: 10.5281/zenodo.2580119 |
IEEE Global Engineering Education Conference 2019 19 | 2020-02-21 |
2019 |
Perez-Colado, Ivan Jose; Calvo-Morata, Antonio; Alonso-Fernandez, Cristina; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar Simva: Simplifying the scientific validation of serious games published pages: , ISSN: , DOI: 10.5281/zenodo.2633813 |
19th IEEE International Conference on Advanced Learning Technologies 1 | 2020-02-21 |
2018 |
Fernández-Manjón, Baltasar; Alonso-Fernández, Cristina; Pérez-Colado, Iván; Freire-Morán, Manuel; MartÃnez-Ortiz, Iván; Mohier, Francois; Preda, Marius; Coelho, António; Lim, Theodore; Sivanathan, Aparajithan; Mcgibbon, Scott; Harper, S.; Ritchie, James; Rajendran, Thusha; Morini, Luca; Cazzaniga, Massimiliano; Turker, Ali Success cases from BEACONING published pages: , ISSN: , DOI: 10.5281/zenodo.1249368 |
25 | 2020-02-21 |
2018 |
Baalsrud Hauge, Jannicke; Baalsrud Hauge, Jakob; Sultana Tany, Nadera; Barenbrock, Anna BEACONING D1.8 Data Management Plan published pages: , ISSN: , DOI: 10.5281/zenodo.1256656 |
32 | 2020-02-21 |
2018 |
Sam Harper; Aparajithan Sivanathan; Theodore Lim; Scott Mcgibbon; James Ritchie Development of a Mixed Reality Game for Simulation Based Education published pages: , ISSN: , DOI: 10.5281/zenodo.2583503 |
1 | 2020-02-21 |
2018 |
Perez-Colado, Victor M.; Rotaru, Dan C.; Freire-Moran, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar Learning analytics for location-based serious games published pages: , ISSN: , DOI: 10.5281/zenodo.1165564 |
IEEE Global Engineering Education Conference 2018 21 | 2020-02-21 |
2017 |
Bourazeri, Aikaterini; Arnab, Sylvester; Heidmann, Olivier; Coelho, Antonio; Morini, Luca Taxonomy of a gamified lesson path for STEM education: The Beaconing approach published pages: , ISSN: , DOI: 10.5281/zenodo.1009095 |
15 | 2020-02-21 |
2018 |
Ioana Andreea Ștefan; Antoniu Ștefan; Ancuța Florentina Gheorghe; Pau Yanez; Michael Loizou; Sylvester Arnab; Jayne Beaufoy Blending context-aware challenges into learning environments published pages: , ISSN: , DOI: 10.5281/zenodo.2541545 |
European Conference on Game Based Learning (ECGBL 2018) 12 | 2020-02-21 |
2018 |
Gheorghe Ancuta Florentina; Arnab Sylvester; Stefan Ioana Andreea Beaconing poster published pages: , ISSN: , DOI: 10.5281/zenodo.2541565 |
1 | 2020-02-21 |
2018 |
Gaspar, Horácio; Morgado, Leonel; Mamede, Henrique; Manjón, Baltasar; Gütl, Christian Identifying Immersive Environments\' most relevant Research Topics: An Instrument to query Researchers and Practitioners published pages: , ISSN: , DOI: 10.3217/978-3-85125-609-3-10 |
Immersive Learning Research Network Conference 2018 (iLRN 2018) 1 | 2020-02-21 |
2018 |
Baalsrud Hauge, Jannicke; Wimpenny, Katherine; Rajendran, Thusha; Saeed, Arsalan; Baalsrud Hauge, Jakob BEACONING D1.7 Data Management & Ethics Process Plan published pages: , ISSN: , DOI: 10.5281/zenodo.1256626 |
24 | 2020-02-21 |
2018 |
Neil Judd; Ancuta Florentina Gheorghe; Ioana Andreea Stefan; Antoniu Stefan D4.5 BEACONING Platform GUI published pages: , ISSN: , DOI: 10.5281/zenodo.1256521 |
25 | 2020-02-21 |
2017 |
Mustafa Ali Türker BEACONING D7.1 Technology Watch: Game-based Learning 2017 published pages: , ISSN: , DOI: 10.5281/zenodo.1256729 |
12 | 2020-02-21 |
2018 |
Sharon Cartwright; Jayne Beaufoy; Sylvester Arnab BEACONING D1.1 Project Handbook and Quality Plan published pages: , ISSN: , DOI: 10.5281/zenodo.1256543 |
25 | 2020-02-21 |
2018 |
Jayne Beaufoy BEACONING D1.2 Interim Progress and Financial Reports published pages: , ISSN: , DOI: 10.5281/zenodo.1256549 |
20 | 2020-02-21 |
2018 |
Beck, Dennis; Allison, Colin; Morgado, Leonel; Peña-Rios, Anasol; Ogle, Todd; Richter, Jonathon; Gütl, Christian iLRN 2018 Montana. Workshop, long and short paper, and poster proceedings from the fourth immersive learning research network conference published pages: , ISSN: , DOI: 10.3217/978-3-85125-609-3 |
1 | 2020-02-21 |
2019 |
Alonso-Fernandez, Cristina; R. Cano, Ana; Calvo-Morata, Antonio; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar Lessons learned applying Learning Analytics to assess Serious Games published pages: 301-309, ISSN: 0747-5632, DOI: 10.5281/zenodo.3236038 |
Computers in Human Behavior 99 | 2020-02-21 |
2019 |
Perez-Colado, VÃctor Manuel; Perez-Colado, Ivan Jose; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar uAdventure: Simplifying Narrative Serious Games Development published pages: , ISSN: , DOI: 10.5281/zenodo.2649946 |
19th IEEE International Conference on Advanced Learning Technologies - (ICALT 2019) 18 | 2020-02-21 |
2019 |
Calvo-Morata, Antonio; Alonso-Fernández, Cristina; Freire, Manuel; MartÃnez-Ortiz, Iván; Fernández-Manjón, Baltasar Game Learning Analytics for Educators published pages: , ISSN: , DOI: 10.5281/zenodo.2579739 |
IEEE Global Engineering Education Conference 2019 17 | 2020-02-21 |
2018 |
Freire, Manuel; Martinez Ortiz, Ivan; Alonso Fernandez, Cristina; Perez Colado, Ivan; Fernandez-Manjon, Baltasar BEACONING D4.7 – Game analytics and adaptation components reference implementation published pages: , ISSN: , DOI: 10.5281/zenodo.1290777 |
13 | 2020-02-21 |
2018 |
Stefan Ioana Andreea; Stefan Antoniu; Baalsrud Hauge Jannicke; Gheorghe Ancuta Florentina; Sylvester Arnab; Loizou Michael; Morini Luca LOCATION-BASED METAGAMES FOR LEARNING published pages: , ISSN: , DOI: 10.12753/2066-026X-18-032 |
2 | 2020-02-21 |
2019 |
Ioana Andreea Stefan, Antoniu Stefan, Ancuta Florentina Gheorghe D2.2 Project branding and website start-up published pages: , ISSN: , DOI: 10.5281/zenodo.2541496 |
31 | 2020-02-21 |
2018 |
Rotaru, Dan-Cristian; GarcÃa-Herranz, Sara; Freire, Manuel; MartÃnez-Ortiz, Iván; Fernández-Manjón, Baltasar; DÃaz-Mardomingo, Mª Carmen Using Game Technology to Automatize Neuropsychological Tests and Research in Active Aging published pages: , ISSN: , DOI: 10.5281/zenodo.1475856 |
GOODTECHS 2018 - 4th EAI International Conference on Smart Objects and Technologies for Social Good 1 | 2020-02-21 |
2017 |
Fernandez-Manjon, Baltasar; Alonso-Fernandez, Cristina; Perez-Colado, Ivan Jose; Freire, Manuel; Martinez-Ortiz, Ivan; Stefan, Antoniu D2.4 – Dissemination results 2 published pages: , ISSN: , DOI: 10.5281/zenodo.2667948 |
22 | 2020-02-21 |
2018 |
Luca Morini; Sylvester Arnab; Michael Loizou BEACONING D4.8 Gamified Lesson Plans published pages: , ISSN: , DOI: 10.5281/zenodo.1256537 |
23 | 2020-02-21 |
2019 |
Michael Loizou, Antoniu Stefan, Neil Judd, Massimiliano Cazzaniga, Tomasz Skupinski, Cristina Fernandez D5.2 Integrated BEACONING platform test analysis published pages: , ISSN: , DOI: 10.5281/zenodo.2541529 |
13 | 2020-02-21 |
2019 |
Antoniu Ștefan, Ioana Andreea Ștefan, Bogdan Drăgulin D4.1 Integrated BEACONING Ecosystem published pages: , ISSN: , DOI: 10.5281/zenodo.2541511 |
10 | 2020-02-21 |
2018 |
Alonso Fernández, Cristina; Pérez Colado, Iván; Freire, Manuel; MartÃnez Ortiz, Iván; Fernández Manjón, Baltasar Improving serious games analyzing learning analytics data: lessons learned published pages: , ISSN: , DOI: 10.5281/zenodo.1453960 |
Games and Learning Alliance conference (GALA Conf) 19 | 2020-02-21 |
2019 |
Calvo-Morata, Antonio; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar Applicability of a cyberbullying videogame as a teacher tool: comparing teachers and educational sciences students published pages: , ISSN: , DOI: 10.5281/zenodo.2649052 |
IEEE Access 2 | 2020-02-21 |
2018 |
Liliana Vale Costa; Ana Isabel Veloso; Michael Loizou; Sylvester Arnab Breaking barriers to game-based learning for active ageing and healthy lifestyles published pages: , ISSN: , DOI: 10.5281/zenodo.1205474 |
1 | 2020-02-21 |
2018 |
Baalsrud Hauge, Jannicke; Baalsrud Hauge, Jakob; Barenbrock, Anna; Duin, Heiko; Khan, Sami; Saeed, Arsalan D3.1 Requirements Analysis published pages: , ISSN: , DOI: 10.5281/zenodo.1261420 |
30 | 2020-02-21 |
2018 |
Pérez Colado, Iván; Rotaru, Dan Cristian; Freire Morán, Manuel; MartÃnez Ortiz, Iván; Fernández Manjón, Baltasar Multi-level Game Learning Analytics for Serious Games published pages: , ISSN: , DOI: 10.5281/zenodo.1414147 |
VS Games 2018. 10th International Conference on Virtual Worlds and Games for Serious Applications 13 | 2020-02-21 |
2018 |
Barenbrock, Anna; Khan, Sami Beaconing D3.2 Technology and Learning Environment Inventory published pages: , ISSN: , DOI: 10.5281/zenodo.1256664 |
25 | 2020-02-21 |
2017 |
Mustafa Ali Türker BEACONING D6.2 Large-scale Pilot Setup published pages: , ISSN: , DOI: 10.5281/zenodo.1256795 |
30 | 2020-02-21 |
2019 |
Ioana Andreea Ștefan, Antoniu Ștefan, Massimiliano Cazzaniga, António Coelho, João Jacob, João Faria, Neil Judd, Michał Polak, Manuel Freire, Baltasar Fernández-Manjón, Oriol Janés, Ivan Martinez Ortiz D3.6 System architecture published pages: , ISSN: , DOI: 10.5281/zenodo.2541504 |
21 | 2020-02-21 |
2018 |
Alonso Fernández, Cristina; Rus Cano, Ana; Calvo Morata, Antonio; Freire, Manuel; MartÃnez OrtÃz, Iván; Fernández Manjón, Baltasar Applications of Learning Analytics to assess Serious Games (extended abstract) published pages: , ISSN: , DOI: 10.5281/zenodo.1453941 |
2nd Annual Learning & Student Analytics Conference (LSAC) 10 | 2020-02-21 |
2019 |
Mustafa Ali Türker, Ioana Stefan, Diana Niculescu D7.5 Report on Standardization published pages: , ISSN: , DOI: 10.5281/zenodo.2541532 |
18 | 2020-02-21 |
2019 |
Calderwood, Jackie Developing a Co-Creative Methodology of Narrative Artwork Production for the BEACONING Platform Metagame. published pages: , ISSN: , DOI: 10.5281/zenodo.2633220 |
16 | 2020-02-21 |
2018 |
Liliana Vale Costa; Ana Isabel Veloso; Michael Loizou; Sylvester Arnab; Richard Tomlins; Arun Sukumar \"\"\"What a Mobility-Limited World\"\": Design Requirements of an Age-Friendly Playable City\" published pages: , ISSN: , DOI: 10.20944/preprints201810.0536.v1 |
10 | 2020-02-21 |
2017 |
Brock, Andrew; Lim, Theodore; Ritchie, J. M.; Weston, Nick FreezeOut: Accelerate Training by Progressively Freezing Layers published pages: , ISSN: , DOI: |
1 | 2020-02-21 |
2018 |
Antonio Calvo-Morata, Dan Cristian Rotaru, Cristina Alonso-Fernandez, Manuel Freire, Ivan Martinez-Ortiz, Baltasar Fernandez-Manjon Validation of a Cyberbullying Serious Game Using Game Analytics published pages: 1-1, ISSN: 1939-1382, DOI: 10.1109/TLT.2018.2879354 |
IEEE Transactions on Learning Technologies | 2020-02-21 |
2018 |
Marius Preda, Mihaela Garabet, Dorothea Caraman BEACONING Project published pages: , ISSN: , DOI: 10.5281/zenodo.2542795 |
13 | 2020-02-21 |
2019 |
Antoniu Ștefan, Ioana Andreea Ștefan, Ancuta Florentina Gheorghe. Bogdan Drăgulin D5.1 Single Components User Tests published pages: , ISSN: , DOI: 10.5281/zenodo.2541525 |
13 | 2020-02-21 |
2018 |
Aikaterini Bourazeri; Luca Morini; Koula Charitonos; Sylvester Arnab BEACONING D3.3 – Learning Environment System Specification published pages: , ISSN: , DOI: 10.5281/zenodo.1256552 |
13 | 2020-02-21 |
2017 |
Fernández Manjón, Baltasar; Alonso Fernández, Cristina; Pérez Colado, Iván; Freire Morán, Manuel; MartÃnez OrtÃz, Iván BEACONING D2.3 – Dissemination results 1 published pages: , ISSN: , DOI: 10.5281/zenodo.1218910 |
13 | 2020-02-21 |
2018 |
Dimitrios Anagnostakis, James Ritchie, Theodore Lim, Raymond Sung, Richard Dewar Automated Coordinate Measuring Machine Inspection Planning Knowledge Capture and Formalization published pages: 31005, ISSN: 1530-9827, DOI: 10.1115/1.4039194 |
Journal of Computing and Information Science in Engineering 18/3 | 2020-02-21 |
Are you the coordinator (or a participant) of this project? Plaese send me more information about the "BEACONING" project.
For instance: the website url (it has not provided by EU-opendata yet), the logo, a more detailed description of the project (in plain text as a rtf file or a word file), some pictures (as picture files, not embedded into any word file), twitter account, linkedin page, etc.
Send me an email (fabio@fabiodisconzi.com) and I put them in your project's page as son as possible.
Thanks. And then put a link of this page into your project's website.
The information about "BEACONING" are provided by the European Opendata Portal: CORDIS opendata.