The page lists 39 projects related to the topic "learners".
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1 | SALEACOM | Overcoming Inequalities in Schools and Learning Communities: Innovative Education for a New Century | 2015 |
2 | BrainWorkloadReader | Generation of a business plan for the production of a compact and reliable device able to measure in real-time the cerebral workload state of high responsibility operators in the transport domain | 2015 |
3 | SEEABLE | An Innovative ICT Solution for Providing Bespoke Safety and Health Training to Workers in the Construction and Transportation Sectors. | 2015 |
4 | Lingvist | Lingvist - the next generation language-learning software | 2015 |
5 | TeSLA | An Adaptive Trust-based e-assesment System for Learning | 2016 |
6 | AFEL | AFEL - Analytics For Everyday Learning | 2015 |
7 | L2TOR | Second Language Tutoring using Social Robots | 2016 |
8 | BEACONING | Breaking Educational Barriers with Contextualised, Pervasive and Gameful Learning (BEACONING) | 2016 |
9 | BabyRobot | Child-Robot Communication and Collaboration: Edutainment, Behavioural Modelling and Cognitive Development in Typically Developing and Autistic Spectrum Children | 2016 |
10 | SlideWiki | Large-scale pilots for collaborative OpenCourseWare authoring, multiplatform delivery and Learning Analytics | 2016 |
11 | EduMAP | Adult Education as a Means for Active Participatory Citizenship | 2016 |
12 | DEVELOP | Developing Careers through Social Networks and Transversal Competencies | 2016 |
13 | TransModal | Translating from Multiple Modalities into Text | 2016 |
14 | TWINN-LC-SMEs | Towards Innovative Low Carbon SMEs | 2016 |
15 | MINDPICS | When a Profile is worth more than a Thousand of Hashtags: Automatic Inference of Personality Traits based on Images Shared in Social Networks | 2016 |
16 | L2STAT | Statistical learning and L2 literacy acquisition: Towards a neurobiological theory of assimilating novel writing systems | 2016 |
17 | CLASS | Cross-Linguistic Acquisition of Sentence Structure: Integrating Experimental and Computational Approaches | 2016 |
18 | e-Confidence | Confidence in behaviour changes through serious games | 2016 |
19 | iRead | Infrastructure and integrated tools for personalized learning of reading skill | 2017 |
20 | weDRAW | Exploiting the best sensory modality for learning arithmetic and geometrical concepts based on multisensory interactive Information and Communication Technologies and serious games | 2017 |
21 | MOUSSE | Multilingual, Open-text Unified Syntax-independent SEmantics | 2017 |
22 | DIVA | Disentangling variation: A crosslinguistic investigation of bilingualism and non-standardization | 2017 |
23 | BIMplement | Towards a learning building sector by setting up a large-scale and flexible qualification methodology integrating technical, cross-craft and BIM related skills and competences | 2017 |
24 | OSOS | Open Schools for Open Societies | 2017 |
25 | DOCTRINA | A Unique Virtual Environment where Healthcare Professionals Can Find the Support that They Need for an Adequate Use of Pharmaceutical Products | 2017 |
26 | ENENplus | Attract, Retain and Develop New Nuclear Talents Beyond Academic Curricula | 2017 |
27 | X5gon | X5gon: Cross Modal, Cross Cultural, Cross Lingual, Cross Domain, and Cross Site Global OER Network | 2017 |
28 | CoM_n_Play-Science | Learning science the fun and creative way: coding, making, and play as vehicles for informal science learning in the 21st century | 2018 |
29 | SySTEM 2020 | SySTEM 2020: Connecting Science Learning Outside The Classroom | 2018 |
30 | WeLearnAtScale | Understanding and Supporting Peer Feedback at Massive Learning Scale | 2018 |
31 | Social Digital Lab | Gamified and collaborative digital learning open-source platform with a blockchain-based system to facilitate crowdsourced learning and the implementation of personalized education strategies | 2018 |
32 | HeyEducation | hey!Education: Breaking Classroom Communication Barriers | 2018 |
33 | GramAdapt | Linguistic Adaptation: Typological and Sociolinguistic Perspectives to Language Variation | 2019 |
34 | EyeGestLearn | Applying eye-tracking to investigate information uptake from co-speech gestures in online learning environments | 2019 |
35 | SignEd.Math | Signs of Mathematics: Fostering the Emergence of Conceptual Gesture Among Deaf Students | 2019 |
36 | WIKOLLECT | Workflows for the Large-Scale Collection and Transference of Knowledge across Languages: Using Natural Language Processing to Produce High-Quality Contents with Language Learners | 2020 |
37 | e-LADDA | Early Language Development in the Digital Age | 2019 |
38 | BLACKJACK | Fast Monte Carlo integration with repulsive processes | 2020 |
39 | CLOSER | Bringing Cognitive Linguistics and Language Teaching Closer Together | 2020 |