WHIM

The What-If Machine

 Coordinatore GOLDSMITHS' COLLEGE 

 Organization address address: LEWISHAM WAY N/a
city: LONDON
postcode: SE14 6NW

contact info
Titolo: Mr.
Nome: Justin
Cognome: Davin-Smith
Email: send email
Telefono: 442079000000

 Nazionalità Coordinatore United Kingdom [UK]
 Totale costo 2˙193˙614 €
 EC contributo 1˙700˙000 €
 Programma FP7-ICT
Specific Programme "Cooperation": Information and communication technologies
 Code Call FP7-ICT-2013-10
 Funding Scheme CP
 Anno di inizio 2013
 Periodo (anno-mese-giorno) 2013-10-01   -   2016-09-30

 Partecipanti

# participant  country  role  EC contrib. [€] 
1    GOLDSMITHS' COLLEGE

 Organization address address: LEWISHAM WAY N/a
city: LONDON
postcode: SE14 6NW

contact info
Titolo: Mr.
Nome: Justin
Cognome: Davin-Smith
Email: send email
Telefono: 442079000000

UK (LONDON) coordinator 0.00
2    INSTITUT JOZEF STEFAN

 Organization address address: Jamova 39
city: LJUBLJANA
postcode: 1000

contact info
Titolo: Prof.
Nome: Jadran
Cognome: Lenarcic
Email: send email
Telefono: +386 14773513
Fax: +386 14773906

SI (LJUBLJANA) participant 0.00
3    THE CHANCELLOR, MASTERS AND SCHOLARS OF THE UNIVERSITY OF CAMBRIDGE

 Organization address address: The Old Schools, Trinity Lane
city: CAMBRIDGE
postcode: CB2 1TN

contact info
Titolo: Ms.
Nome: Renata
Cognome: Schaeffer
Email: send email
Telefono: +44 1223 333543
Fax: +44 1223 332988

UK (CAMBRIDGE) participant 0.00
4    UNIVERSIDAD COMPLUTENSE DE MADRID

 Organization address address: AVENIDA SENECA 2 EDIFICIO SENECA
city: MADRID
postcode: 28040

contact info
Titolo: Mrs.
Nome: María Isabel
Cognome: Rodríguez Villa
Email: send email
Telefono: 34913946376
Fax: 34913946382

ES (MADRID) participant 0.00
5    UNIVERSITY COLLEGE DUBLIN, NATIONAL UNIVERSITY OF IRELAND, DUBLIN

 Organization address address: BELFIELD
city: DUBLIN
postcode: 4

contact info
Titolo: Mr.
Nome: Donal
Cognome: Doolan
Email: send email
Telefono: +353 1 716 1656
Fax: +353 1 716 1216

IE (DUBLIN) participant 0.00

Mappa


 Word cloud

Esplora la "nuvola delle parole (Word Cloud) per avere un'idea di massima del progetto.

idea    creative    notions    computational    ideation    people    view    artefacts    world    form    ideas    collect    creativity    narratives    generation    domain    fictional    software   

 Obiettivo del progetto (Objective)

In Computational Creativity research, we study how to engineer software which can take on some of the creative responsibility in arts and science projects. There has been much progress towards the creative generation of artefacts of cultural value such as poems, music and paintings. Often, when produced by people, such artefacts embed a fictional idea invented by the creator. For instance, an artist might have the fictional idea: [What if there was a quiz show, where each week someone was shot dead?] and express this through a painting, poem or film. While such ideation is clearly central to creativity, with obvious applications to the creative industries, there have only been a few small, ad-hoc studies of how to automate fictional ideation. The time is therefore ripe to see whether we can derive, implement and test novel formalisms and processes which enable software to not only invent, but assess, explore and present such ideas. We propose to investigate the following model for creative idea generation: (a) collect and analyse some information about a domain, to form a shallow world view of that domain (b) form a set of what-if style ideas from the analysis using notions of surprise, semantic tension and incongruity (c) assess, rank and select ideas based on the quality and quantity of narratives that can be generated using each idea, and (d) use the world view, idea and narratives in linguistic renderings, taking into account notions of relevancy, expansion, obfuscation and affect. Given that ideas are for human consumption, we will also collect crowd-sourced data about how people value, appreciate and expand these ideas, and will machine learn predictors for how people will react to automatically generated ideas. We expect this project to not only bring into being a new era of idea-centric approaches to Computational Creativity, but also to highlight to creative industry practitioners the huge potential of creative software collaborators.

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